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Screenshot of fear_v1_6
Title:I No Longer Fear The Ranger Guarding My Heel (1.6) (f08ac87329a4bbd11170c9094846801f)
Filesize:25461 Kilobytes
Release date:14.05.2023
Additional Links: Slipseer
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✔ • Custom Models/Sounds: ✔

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
fear/copper.def105 KB24.11.2022
fear/copper.fgd73 KB24.11.2022
fear/copper_v1_20.txt94 KB27.11.2022
fear/fear_readme.txt3 KB03.06.2023
fear/gfx/env/skyspace01_bk.tga3073 KB03.04.2023
fear/gfx/env/skyspace01_dn.tga3073 KB03.04.2023
fear/gfx/env/skyspace01_ft.tga3073 KB03.04.2023
fear/gfx/env/skyspace01_lf.tga3073 KB03.04.2023
fear/gfx/env/skyspace01_rt.tga3073 KB03.04.2023
fear/gfx/env/skyspace01_up.tga3073 KB03.04.2023
fear/mapdb.json2 KB25.08.2021
fear/maps/fear.bsp23878 KB03.06.2023
fear/maps/fear.lit13890 KB03.06.2023
fear/music/track69.mp34857 KB16.12.2022
fear/pak0.pak4291 KB23.11.2022
fear/progs.dat540 KB24.11.2022
fear/quake.rc2 KB13.05.2023
fear/sound/machine_jumppad3.wav308 KB06.05.2023
fear/src/ai.qc36 KB06.11.2022
fear/src/buttons.qc7 KB06.11.2022
fear/src/client.qc48 KB22.11.2022
fear/src/combat.qc17 KB06.11.2022
fear/src/constants.qc10 KB22.11.2022
fear/src/defs.qc18 KB22.11.2022
fear/src/dev.qc7 KB23.11.2022
fear/src/doors.qc34 KB06.11.2022
fear/src/explobox.qc8 KB06.11.2022
fear/src/fly.qc6 KB12.06.2022
fear/src/fog.qc14 KB06.11.2022
fear/src/fx.qc27 KB22.11.2022
fear/src/impulse.qc6 KB06.11.2022
fear/src/item_backpack.qc9 KB06.11.2022
fear/src/item_health_armor.qc9 KB23.11.2022
fear/src/item_keys_runes.qc11 KB07.11.2022
fear/src/item_powerups.qc9 KB06.11.2022
fear/src/item_weap_ammo.qc14 KB06.11.2022
fear/src/items.qc26 KB06.11.2022
fear/src/lights.qc28 KB06.11.2022
fear/src/m_boss.qc18 KB06.11.2022
fear/src/m_demon.qc19 KB06.11.2022
fear/src/m_dog.qc12 KB06.11.2022
fear/src/m_enforcer.qc13 KB06.11.2022
fear/src/m_fish.qc12 KB06.11.2022
fear/src/m_hknight.qc20 KB06.11.2022
fear/src/m_knight.qc12 KB06.11.2022
fear/src/m_ogre.qc18 KB06.11.2022
fear/src/m_oldone.qc13 KB22.11.2022
fear/src/m_shalrath.qc13 KB06.11.2022
fear/src/m_shambler.qc17 KB06.11.2022
fear/src/m_soldier.qc13 KB06.11.2022
fear/src/m_tarbaby.qc11 KB06.11.2022
fear/src/m_wizard.qc12 KB06.11.2022
fear/src/m_zombie.qc25 KB06.11.2022
fear/src/maths.qc6 KB08.11.2020
fear/src/meat.qc6 KB06.11.2022
fear/src/misc.qc21 KB22.11.2022
fear/src/monsters.qc19 KB08.11.2022
fear/src/plats.qc37 KB06.11.2022
fear/src/player.qc19 KB06.11.2022
fear/src/progs.src2 KB10.09.2020
fear/src/projectiles.qc16 KB19.08.2021
fear/src/qc2def.py2 KB26.07.2022
fear/src/qc2fgd.py3 KB29.06.2021
fear/src/shooters.qc14 KB06.11.2022
fear/src/sound.qc13 KB06.11.2022
fear/src/subs.qc3 KB01.11.2021
fear/src/subs_move.qc5 KB06.11.2022
fear/src/subs_tgt.qc13 KB06.11.2022
fear/src/t_ctrl.qc20 KB22.11.2022
fear/src/t_level.qc15 KB22.11.2022
fear/src/t_tele.qc21 KB06.11.2022
fear/src/t_void.qc16 KB06.11.2022
fear/src/test.qc1 KB13.09.2020
fear/src/triggers.qc42 KB22.11.2022
fear/src/utility.qc17 KB14.06.2022
fear/src/w_axe.qc4 KB30.09.2022
fear/src/w_lightning.qc10 KB30.09.2022
fear/src/w_nails.qc5 KB16.07.2022
fear/src/w_rockets.qc4 KB06.11.2022
fear/src/w_shotguns.qc5 KB19.08.2021
fear/src/walls.qc14 KB06.11.2022
fear/src/weapons.qc10 KB06.11.2022
fear/src/world.qc13 KB22.11.2022

I No Longer Fear The Ranger Guarding My Heel (1.6)

A large prototype-textured map with non-linear progression, slaughter fights, and trick jumping. Runs on the Copper mod, which is included. Originally intended as an entry for SM224. Requires up-to-date Ironwail or vkQuake on Protocol 999. Quakespasm will encounter bugs. Please play one difficulty lower than you normally would; hard and nightmare are intended to be impossible for the majority of players.

Tags: slaughtermap, prototype, hard, hordes, copper, difficult, large, slaughter, jump, trickjump, bsp2, skybox, secrets, exploration

Editor's Rating: no rating (yet)
User Rating:
3.2/5 with 16 ratings
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Ninja Registered 12 June 2023, 20:55

Quakespasm does have a few bugs, saying i have 22,200 enemy to kill,killed 11,600, then when exit game saying i killed 116\222. There are enemy everywhere, 1 room the enemy are spawning non stop, no ammo to carry on.Its a good map, but no play with quakespasm.

The_Pirate Registered 13 June 2023, 20:30

I love this map... and i hate it!

The mapping and brushwork is... beautiful. So simple textures, and still a magnific castle (i guess that's the closest matching desription) map.

Oceans of stuff to explore, secrets galore to find, a mapper with a wonderful imagination, and the skills to build the damn thing. That is really nice.

Then... the fighting.

The whole map is ruined for me by the constant 'rush hour' fighting.

The castle structure leaves plenty of room, nooks and crannies for a balanced load of monsters, with snipers, balanced combats and a occational "run-for-your-life" encounter.

I'm disappointed. How the hell do i rate this? It is a solid shiny '5' for the brushwork - and a completely mudsplattered '1' for the fighting.

I love this map... and i hate it....

rchavp Registered 14 June 2023, 4:31

I imagine the mapper was flexing his muscles here more that anything else. The map is well designed and executed imho, but the combat is way too convoluted. I'd give it a 3 to be balanced.

Jehannum Registered 5 July 2023, 22:15

I loved this in every respect except for the impossible combat in the one hall. There's no way I could finish it without using a cheat, and that's a shame because I really enjoyed it otherwise.

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