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Screenshot of gotshun-never-released_levels
Author:Gotshun
Title:The "lost" levels
Download:gotshun-never-released_levels.zip (481f92f4ed1f9bab6a98cd961d82791c)
Filesize:8173 Kilobytes
Release date:13.11.2016
Homepage:
Additional Links: Func_Msgboard
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘
Dependencies:hipnotic

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
e1sl1.bsp1299 KB25.08.2011
e1ua.bsp1166 KB14.12.2004
e1ub.bsp1074 KB22.03.2006
e1uc.bsp1346 KB13.12.2004
e1ud.bsp1504 KB09.08.2011
e1ue.bsp1350 KB14.12.2005
e1uf.bsp1682 KB30.12.2003
e1ug.bsp1689 KB22.03.2012
e2sl1.bsp1253 KB06.04.2012
e2ua.bsp1262 KB30.08.2011
e2ub.bsp1077 KB28.04.2005
e2uc.bsp1481 KB29.08.2011
e2ud.bsp1371 KB29.12.2011
e2ue.bsp1043 KB13.11.2016
finale.bsp833 KB20.07.2011
q1map1.bsp1024 KB20.07.2011
readme.txt3 KB13.11.2016

gotshun-never-released_levels.zip

The "lost" levels

Classic singleplayer campaign made by Gotshun that was never finished or released: Two episodes with 16 levels of various themes including a start map and a secret map. The second episode lacks a conclusion/boss fight due to the unfinished nature of the pack, but it is perfectly playable.

Note: These levels require Scourge of Armagon.


Tags: episode, small, medium, hipnotic, soa, armagon, metal, medieval, base, runic, oldschool

Editor's Rating: Excellent
User Rating:
4.5/5 with 47 ratings
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bfg666 Registered 27 November 2016, 13:36

I see that the zip has the name of the original release. There's a repack that addresses several issues, available here: http://www.quaketastic.com/files/singleplayer/gotshunv11.zip Spirit, can you please update your original post with this new zip instead of the old one?

bfg666 Registered 27 November 2016, 13:44

Damn Markdown! Correct address: http://www.quaketastic.com/files/single_player/gotshun_v11.zip

Blood Vengeance Registered 27 November 2016, 14:40

Two episodes for MP1? Very intersting, I'll give it a try for sure

Cocerello Registered 27 November 2016, 17:29

Nice to see more custom levels for SoA.

  • Bfg666, it's fine like it is now: what you are linking isn't about enhancements but more about another person own approach on the map. It would need another entry.
bfg666 Registered 27 November 2016, 18:23

It's a repack fully endorsed by Gotshun (see the Func_Msgboard thread) that fixes several issues like non-existing track01 erroneously assigned to several maps and episode 2's secret level not accessible from within the episode, among other things, so it's a bit more than "another person's own approach".

gotshun Registered 27 November 2016, 19:26

Hey Cocerello. bfg is right about this.I didn't finish the episodes to lack of time or whatever.It was a long time ago and these maps have been sitting in my old 1998 computer for at least 10 years.

Damaged Inc. was the guy to pull them out and post for you guys to play.It was by coordinated efforts of Knightfright and others that made the needed corrections for this pack to work properly. I did state in the func_board that anyone had my permission to fix any bugs or inconsistent issues. So, yes, I did endorse this.

Theer are several downloads of this pack to choose from, the original or the fixed and updated zip....Personally I would choose the fixed and updated zip.

           Thanks again for the help.

                       Pete(Gotshun)D.
FredBezies Registered 28 November 2016, 9:20

Played it... And well... Shamblers addicted levels ? :)

Great anyway. Liked the gold key teleporter trap :)

Cocerello Registered 29 November 2016, 13:39

Calm down, Bfg666, and re-read my comment, you made a missunderstanding: i never said Gotshun didn't endorsed them, just that they are not just bug fixes but a lot more, hence it would need another entry.

bfg666 Registered 30 November 2016, 4:29

I don't need to calm down, I already am... ;)

Multiple entries are confusing at best and can lead, for example, to people playing the "wrong" version because they missed the fixed one. At the very least, this entry should mention that there is a fixed version and have a link to it.

Blood Vengeance Registered 2 December 2016, 1:23

This is simply fantastic! It deserve 5 stars

Doc_Holliday Registered 6 December 2016, 7:34

Loved every one...an absolute treat

Naitelveni Guest 11 December 2016, 10:55

Just played the new 1.5 maps, holy moly 6/5!!

Stanley Registered 28 December 2016, 13:06

The 2 new episodes are the size of the complete Scourge of Armagon mission pack! And even have the same quality. Amazing work! Thank you so much for this.

MikeTaylor Registered 9 January 2017, 16:26

Well, this is superb. Stupidly, I guessed that as older levels these would be less difficult, so selected Nightmare -- and it really was nightmarish. (But in a good way.) The build quality is way better than we should expect from levels at least ten years old (by gotshun's account) and there is _ a lot_ of content here. Outstanding stuff, and I am delighted it did finally get a release.

(BTW., if you just reversed the order of the episodes, then the game would end with a boss-fight.)

MikeTaylor Registered 9 January 2017, 16:26

Well, this is superb. Stupidly, I guessed that as older levels these would be less difficult, so selected Nightmare -- and it really was nightmarish. (But in a good way.) The build quality is way better than we should expect from levels at least ten years old (by gotshun's account) and there is _ a lot_ of content here. Outstanding stuff, and I am delighted it did finally get a release.

(BTW., if you just reversed the order of the episodes, then the game would end with a boss-fight.)

MikeTaylor Registered 9 January 2017, 16:26

Well, this is superb. Stupidly, I guessed that as older levels these would be less difficult, so selected Nightmare -- and it really was nightmarish. (But in a good way.) The build quality is way better than we should expect from levels at least ten years old (by gotshun's account) and there is _ a lot_ of content here. Outstanding stuff, and I am delighted it did finally get a release.

(BTW., if you just reversed the order of the episodes, then the game would end with a boss-fight.)

MikeTaylor Registered 9 January 2017, 16:27

So sorry about the duplicate comments. If an admin sees this, please delete two of the three!

Vasya shkolnik Guest 1 February 2018, 19:09

A lot of quotes of levels of Q1, Armagon, Dissolution, interesting, but... shamblers, shamblers, shamblers everywhere. Ok, there is a lot of amunition. But one moment was very despicable. In e2ue I got silver key and door closed, and one more shambler teleported outside cages. But there was no way to run out or column to dodge of this shambler! In this place I lost ~ 120 hp in every case. It is not "hardcore". It is dastardly reception.

algo Guest 18 January 2019, 11:52

Fucking amazing and super underrated. Tight as nails gameplay and level design.

Gioyo3aa Registered 18 September 2019, 19:29

Started playing this and everything was fine until e2ud right after the lava bridge that comes down from the ceiling. I got stuck because apparently quakespasm 0.92.1 cannot handle both gotshun and hipnotic (using quakespasm -game gotshun -hipnotic as instructed), so the Mjolnir I need to pick up to open a door is missing. Version 0.93.1 is fine though. Or did I miss something?

Gioyo3aa Registered 20 September 2019, 10:07

Found a fix (at least using Debian): you need to repeat yourself, like this: "quake -game gotshun -hipnotic -game gotshun".

More on topic: I'm finishing the first episode on Nightmare and enjoying this thoroughly!

Gioyo3aa Registered 25 September 2019, 11:50

Thanks Gotshun for this great pack! I didn't find the secret level, so I've got an excuse for replaying this pack eventually.

I agree with Vasya shkolnik on the Shambler issues. The end of the last level will be tough, so try and avoid using nails and bolts because you will need them badly at some point.

I completed the pack on Nightmare, but I'm puzzled by a possibly missing secret in the start map. I noclipped out of curiosity but didn't notice anything, did Gotshun forget to count the entrance to Nightmare mode? (I used gotshun_v11.zip from the linked page).

Text_Fish Registered 4 May 2020, 17:17

This has the "bones" of a great custom episode, but as stated it is unfinished which results in a lot of annoying niggles that made it unenjoyable for me. For example, buttons don't change texture when pressed, there are various instances of broken game logic (either sequential events that don't always trigger fully, or a secret in which the power-up's useful time is halved by a circuitous exit route) and some visual inconsistencies such as button textures being used for decoration in the same level in which they're used as ... buttons. Also at one point a platform raised me up quicker than the door above it was able to fully open, and I hurt my head. These are not issues you expect to encounter in a map with a five star rating.

JMP Registered 3 November 2021, 20:05

A great mappack. It's like a marriage of the original game's tight architecture with SoA's gameplay and aesthetics.

Doommeister Guest 19 January 2022, 19:27

Far too difficult. Far too many traps. Far too unfinished. Goes down as 4/10 for me sorry.

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