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Screenshot of grim_rezipped
Author:Andrew Smith
Title:The Grim Outpost
Download:grim_rezipped.zip (8a1584233f6c18f7d6fff3c3b23467c5)
Filesize:2328 Kilobytes
Release date:09.02.2018
Homepage:
Additional Links:
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive:
File Size Date
grim.bsp5539 KB09.02.2018
grim.jpg391 KB09.02.2018
grim.txt3 KB09.02.2018

grim_rezipped.zip - The Grim Outpost

Large Wizard-/Episode 2-themed fortress.

Note: This map requires a source port with increased limits and BSP2 support.
[rezipped for Quaddicted]


Tags: large, wizard, fortress, castle, limits, bsp2

Editor's Rating: no rating (yet)
User Rating: 5/5 with 26 ratings
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JMP Registered, rated this a 5 1 April 2018, 0:37

Really fun old-school map, and it's nice to see one of the top Quake mappers of the '90s return!

anon Guest 10 April 2018, 16:02

FANTASTIC map.

MikeTaylor Registered, rated this a 5 26 April 2018, 20:46

Just loved this. It's really Old School, taken to the max: a level that's as big and inventive as a good modern map, but with a pure 1990s ID aesthetic. Nice, findable-but-satisfying secrets (I got 9 of the 12).

Vasya shkolnik Guest 10 May 2018, 0:01

Really super map, very atmospheric, very explorable, and very Old-School.

Johnny Law Registered, rated this a 5 24 July 2018, 6:10

Yeah this one is great fun! I like the scale of areas, which is somewhat more twisty/cozy than some recent big open maps I've been playing. Nice Ebon Fortress-ish construction (although more modern/polished) that works well with those textures.

The layout really gives you a feel of climbing and tunneling and swimming around through this interlocked space. But it's not too much "swiss cheese" ... really just splitting into a few route choices occasionally, although it disguises that. Good use of vantages where you can see one route from another.

Playing on hard, there were several surprise combat encounters that really tested my ability to run backwards into a narrow doorway or up a little staircase etc. You do need to keep your escape routes in mind because there's not much margin for blundering around when you move. That ended up being fine & fun tho. The only thing I might dock it for was a major surprise encounter that was just implemented as "teleport a bunch of powerful monsters on top of the player". Too bad about that one, but otherwise top notch.

zombipuppy Registered, rated this a 5 10 September 2018, 18:13

Excellent map, played on hard difficulty. Only got 3 secrets, looking forward to playing it again!

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