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| Author: | Nicolas "hexcalk" Maeder |
| Title: | Baneful Politic Comply |
| Download: | hc2.zip (ac965e213204880e8f4e7bf7b927c174) |
| Filesize: | 567 Kilobytes |
| Release date: | 13.01.2017 |
| Homepage: | |
| Additional Links: | |
| Type: | Single BSP File(s) |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| gpl-2.0.txt | 18 KB | 02.01.2017 |
| hc2.bsp | 1158 KB | 13.01.2017 |
| hc2.map | 345 KB | 13.01.2017 |
| hc2.txt | 2 KB | 13.01.2017 |
hc2.zip - Baneful Politic Comply
Small medieval/Wizard-style level. The map source is included. Barely average.Tags: small, wizard, source
Editor's Rating: Average
User Rating: 2.5/5 with 8 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
Significantly better than
hc1. Still crude, but with some very enjoyable hordes.Baneful Politic Comply on The Quake Grave
Easily the best of his first 3 maps, Hexcalk is making progress and it shows! This one is taking a more old school Quake style approach and the flow of the level is great! I think that the monster placement still needs a little work and the level could probably do with another hallway of stuff to do, but overall this is pretty good! Watch for more on all of this.
I think the layout is better than the gameplay of the level. There's way too much armor and health, and almost no logic to where weapons and armor are placed. They're just kind of haphazardly scattered about, often right next to each other. I think if the author would put more thought into where items are placed, and tailor the weapon progression to the progression of the encounter setups/difficulty, he could be pumping out really solid old school combat-focused levels.
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Did you read the file's readme?