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Screenshot of heresp3
Title:The Castle of Pain (6576d3a391056f4ec55a58398d87e066)
Filesize:1039 Kilobytes
Release date:17.07.2005
Additional Links: Underworldfan's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
heresp3.bsp2589 KB17.07.2005

The Castle of Pain

Quite promising beta map. Clearly beta quality though as it is quite unbalanced (and badly lit). Fun to play.

Tags: catacombs, small, textures, medieval

Editor's Rating: Average
User Rating:
3.2/5 with 13 ratings
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dBAudio Registered 23 February 2014, 23:57

this would be great polished up. maybe larger & less difficult. it was a little cramped for me.

MikeTaylor Registered 7 October 2016, 12:14

Awkward, poorly constructed, brutally difficult, illogical -- and yet somehow it does all, sort of, come together to make a compelling gaming experience. The sheer number of shambler/field/death-knight ambushes is pretty horrifying, and ammunition becomes very scarce towards the end -- especially if, like me, you are kills-completist, not content to leave three live shamblers trapped in a graveyard. By the finale I was using grenades to get shamblers' health down before finishing them off at close range with my few remaining shells. It was quite an experience.

kaffikopp Registered 7 October 2016, 16:37

Cramped, overreliance on teleporting enemies, getting multiple fiends and/or shamblers thrown into your face with little to no available cover, debris on the ground you can get stuck on, crude visuals.

MikeTaylor Registered 7 October 2016, 17:07

All of that is true. And yet for me, there was nevertheless something compelling about this map. I can't explain it. I wish I could -- it might plan nicely into a grand unified theory of level design.

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