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| Author: | Hrimfaxi |
| Title: | For Love of Evil |
| Download: | hrim_sp4.zip (31673c3d77f047def7a21a1b2ad52e96) |
| Filesize: | 5644 Kilobytes |
| Release date: | 01.01.2010 |
| Homepage: | http://hrimfaxi.dk |
| Additional Links: | |
| Type: | Partial conversion |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| hrim_sp4/maps/loveevil.bsp | 6271 KB | 01.01.2010 |
| hrim_sp4/maps/start.bsp | 2593 KB | 31.12.2009 |
| hrim_sp4/maps/brownie.bsp | 2531 KB | 01.01.2010 |
| hrim_sp4/maps/void.bsp | 2291 KB | 29.12.2009 |
| hrim_sp4/hrim_sp4.txt | 4 KB | 01.01.2010 |
hrim_sp4.zip - For Love of Evil
Three independent levels connected by a start map. (You might want to load each of them manually so as to avoid starting the map with all weapons from the previous one).- Voidscape: Very small rocky island floating in space.
- Brownie: Small medieval fortress with an atrium and tower areas.
- For The Love Of Evil: Large Metal/runic map with majestic halls and various traps. (On hard difficulty, the map exceeds the max_edicts limit, so it requires a source port with increased limits).
Tags: keep, stronghold, medieval, fortress, infernal, space, turtlemaps, large, traps, start
Editor's Rating: Excellent
User Rating: 4.3/5 with 21 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
also, 4/5 because of some brush misalignments and sometimes strange texture usage.
5/5
Very elaborated maps with lots of detail but not "overdetailed".
Nice ideas implemented and incredible ambience has been achieved correctly.
Difficult could become high in many situations due to traps and ambush. Monster placement is also excelent. Don't forget to save occasionally.
I think that due to the complexity of the maps' structure, it's normal to see a pair ot three misalignments here and there. Nothing really important.
So yeah - It's often less than beautiful, but it's very imaginative and pretty dynamic. There is a good sense of Hrim's love for Quake which comes from every pore of this map.
THe turtle maps: I'm not a big fan of the void one - I think it actually does go on a little longer than I'd like, and I had some frustrating moments. Worth a spin though.
Brownie is a great map in the vein of some of Hrim's other speed/turtle maps - such as cappucino. I loved this one.
4/5!
The main map (same as pack title) is quite good, even though I had an issue in Fitzquake Mk V when the platform carring you over the lava and through the spike traps turned invisible for some reason. The other two maps I rather consider being some "nice-to-have" extras, but nothing really special or memorable. For me personally, it's worth one playthrough, but probably nothing I would keep in my collection. Anyway, nice hub with three maps.
Well constructed - nice on the eye and immersive game play...5/5
"For Love of Evil" is probably my all-time favorite runic map. The detail and originality in the brushwork and texturing is very impressive, and the monster placement is near-perfect, very tough but fair on skill 2.
SPOILERS
By the way, it is possible to play certain parts of the level out of order. The path to the megahealth secret seems to require some clever jumping, but with some equally clever jumping in the same area you can actually get behind the gold key door without having the key. Progressing from there still requires that you find the key and go through the door normally, and it doesn't break the level, so I wouldn't even consider this a quibble--just an unintentional bit of added nonlinearity.
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Did you read the file's readme?