Username: Password: Remember Me
Or would you like to register?
Screenshot of hrimspeed
Title:Hrimspeed (9a5198cc46284f2b920dc7ef67cdfef2)
Filesize:509 Kilobytes
Release date:16.09.2004
Additional Links:
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
speedbase.bsp1249 KB16.09.2004
Speedbase.txt1 KB16.09.2004


Small Base-style speedmap.

Tags: base, idbase, small, metal, computer
User Rating:
3.8/5 with 14 ratings
You can NOT add ratings
if you are not logged in.

Yamato Registered 26 January 2014, 17:40

Very, very well done. Realistic detail, never "overdetailed". Lights are greatly placed. Ambience of rusted, decayed base is achieved.

I give 4 stars because of some flaws that I would change, such as the easyness of falling to the slime, and the ending "room" could have a bit more construction detail like boxes, computers or similar.

Even when monster placement is nice, some monsters look a bit out of place in a base-style map.

Overall, is a very good map worthing to play, and if you like base maps, this will definetely make you enjoy a lot.

mfx Registered 22 April 2014, 12:54

Never played this actually, but when i finally did, it was really cool.

MikeTaylor Registered 23 March 2015, 21:29

Short, yes, but beautifully constructed and balanced. Highly recommended.

Mugwump Registered 14 October 2020, 6:50

I really don't get what others (especially mfx, of all people!) see in this map. Even by 2004 standards it's pretty basic. Today it's just a small, unremarkable base map with non-base monsters thrown in. Also, some brushwork, notably those lights on the walls, can block the player's movements. I have played much better from Hrimfaxi.

Last but not least, you can break the map's intended flow by jumping on the pipe in the SK room and from there on the upper floor. Quite an oversight! Don't do that, people.

Post a Comment

Your comment will be parsed with Markdown!
Keep the comments on topic and do not post nonsense.
Did you read the file's readme?

Quake was released in