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Screenshot of icbm
Author:Timothy R. Jervis
Title:The Abandoned Silo (4850d004005ef4ad7f41c3ee7b615dc7)
Filesize:644 Kilobytes
Release date:25.05.1997
Additional Links: Crash'sTEAMShambler
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
icbm.bsp1498 KB25.05.1997

The Abandoned Silo

Apparently you have to launch some rocket here. The map shows quite a bit of good potential but spoils the fun with shootable buttons (oh come on), confusing gameplay and other ugly things.

Note: The original zip did not include a txt file. It is available separately in /idgames/levels/g-i/icbm.txt though.

Tags: small, base, rocket, realism, coop, dm

Editor's Rating: Poor
User Rating:
2.4/5 with 14 ratings
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Fr3n Registered 22 November 2012, 15:40
The part with the missiles is awesome. Contrived and with silly architecture but it somehow still WORKS dramatically. The teasing "where can you go now?" message at the exit (after you've nuked the world by blindly following stereotypical FPS objectives) is one of the most clever things I've seen in a Q1 map. YMMV.
dBAudio Registered 3 October 2014, 10:26

all i received was a 'missile malfunction.' i must have missed something. repeatedly.

dBAudio Registered 3 October 2014, 10:33

... however, i did like the bar graph using slime water and lava.

Esrael Registered 26 May 2022, 9:46

I think the highlight of this map is the amount of environmental interactivity and detail you get in all the intricate machinery you can operate. It makes the map feel somewhat of a real place, which was pretty cool.

Unfortunately, the map didn't give me much direction on where I should go next, while at the same time providing me with ample amounts of armor, megahealth and ordnance to plow through low level base enemies. Not even all the cool interactivity in the world can save a mediocre gaming experience, so I'd rate this maybe something like 2.5 or 3/5 tops.

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