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Screenshot of jpqm3
Author:JPal
Title:Forgotten Fortress
Download:jpqm3.zip (45d93dc3bb994ac4b15e1e31f045d294)
Filesize:3399 Kilobytes
Release date:18.05.2020
Homepage:
Additional Links: Func_Msgboard
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
README - jpqm3 - Forgotten Fortress.txt3 KB18.05.2020
id1/maps/jpqm3.bsp7917 KB18.05.2020
id1/maps/jpqm3.map5667 KB18.05.2020

jpqm3.zip

Forgotten Fortress

Large Wizard-textured castle. The map source is included.

Note: This map requires a source port with increased limits + BSP2 support.


Tags: large, wizard, castle, fortress, bricks, medieval, source, limits, bsp2

Editor's Rating: no rating (yet)
User Rating: 4.3/5 with 15 ratings
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Solomoriah Registered, rated this a 5 4 June 2020, 23:17

Nice little classic level. Kind of tight, got stuck here and there, but overall very well put together.

Greenwood Registered, rated this a 5 29 June 2020, 13:24

Here is the updated version of this map. It addresses some potential ammo issues at the very end for skill 2 players and a few minor things:

http://www.quaketastic.com/files/single_player/maps/jpqm3v2.zip

erc Registered, rated this a 4 9 October 2020, 6:36

I've lately played JPal's first three levels and they are getting better by each release. Gameplay wise, classic Quake at its best with fun secrets. Looks have that subtle old-school solidness to them. Recommended.

Though as stated in the related Func_ thread by Vorkosigan, picking up the gold key which is tied to ammo spawns crashes the game if you play with QS (0.93.2) - even in the updated version. So I've switched to QSS and went on from there without any problems.

MikeTaylor Registered, rated this a 4 12 October 2020, 15:46

I agree entirely with erc: the first three Jpal maps are all very much of a piece, but each a a little better than the last. This time around, there is more sense of place, and some nice atmosphere especially at the start. The main explore-and-kill portion of the map is very much like the two predecessors, but the climax is much more satisfying. All in all, this is a real step forward.

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