Username: Password: Remember Me
Or would you like to register?
Screenshot of kewsampl
Author:Timothy R. Jervis (Kew)
Title:Illhaven Winter & The Bastion of Skull
Download:kewsampl.zip (62c550aee208c88e577eb801b6e760e7)
Filesize:1402 Kilobytes
Release date:28.10.1997
Homepage:
Additional Links:
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive:
File Size Date
Kewmaps.txt3 KB28.10.1997
kewmap1.bsp1568 KB28.10.1997
kewmap2.bsp1692 KB28.10.1997

kewsampl.zip - Illhaven Winter & The Bastion of Skull

Two small to medium sized snowy castles with non-linear gameplay, extracted from the Rise of the Phoenix TC. The second map is a little confusing to finish. Both feel like DM maps in terms of layout.

Tags: small, medium, wizard, snow, outdoor, village, dm, nonlinear, rise of the phoenix

Editor's Rating: Nice
User Rating: 3.4/5 with 5 ratings
You can NOT add ratings if you are not logged in.
jackieben Registered 13 July 2014, 6:56

The first map looks like a simple Quake version of the first bit of 'The Illhaven Saga' by Kew, a classic for Unreal, maybe it's a predecessor

Cocerello Registered, rated this a 4 4 January 2015, 16:56

Both of them are quite good. The first is a DM map, the second is more like a SP non linear map. An uncommon type of layout always feels a fresh breeze.

Fast paced combat, around ID difficulty if like me you just use the SG, good secrets with adequate rewards, no unfair ambushes, decent placing of enemies thanks to the layout and brushwork, amount of ammo/health/armor around ID maps, all the monsters can be killed with just shells, but more weapons are given. I recommend using mainly shells and nails, the explosives and cells just for fun.

Have to play the Quake TC these maps come from.

Post a Comment

Your comment will be parsed with Markdown!
Keep the comments on topic and do not post nonsense.
Did you read the file's readme?

Name
Quake was released in