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Screenshot of keyquest
Author:Yvon Lariviere
Title:KeyQuest (b0111e768a5164dbaccaf3463b31f2e4)
Filesize:733 Kilobytes
Release date:19.02.1997
Additional Links: Crash's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
SHRAKLIC.TXT9 KB19.02.1997
YVON5.BSP1581 KB21.10.1996
KEYQUEST.TXT2 KB21.10.1996
KEYQUEST.MAP697 KB20.10.1996


Small boxed Wizard map. It seems it can't be finished without cheating as it's impossible to get out of the water by regular means - hence the "poor" rating.

Tags: small, wizard, source, dm

Editor's Rating: Poor
User Rating:
1.9/5 with 12 ratings
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Esrael Registered 17 November 2018, 12:53

You can tell a lot of work went in the brushwork and overall architecture in the map, whereas the gameplay aspect suffers because of it and feels more like an afterthought: Few enemies, too much firepower for the player, you can get a bit stuck in the door in the screenshot and above all else, the unclimbable water. Because of all these points, I simply can't rate this map very high, no matter how nicely detailed the architecture is. :C

JMP Registered 4 August 2021, 1:32

I played this in Winquake, and I was able to get out of the water and finish the map. I had to hold down the space bar for about five seconds. At first I just bobbed in the water, but then I launched out of the pool.

I agree with Esrael that this has very good architecture for a map released in early 1997 but that the gameplay is too simple and easy.

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