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Author: | KillPixel |
Title: | Cartographer's Nightmare |
Download: | kpcn2014.zip (b147c3c48fd0abb6cf63d94da3cf8833) |
Filesize: | 6208 Kilobytes |
Release date: | 03.07.2014 |
Homepage: | |
Additional Links: | Func_Msgboard • |
Type: | Partial conversion |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: |
Files in the ZIP archive
File | Size | Date |
---|---|---|
kpcn2014/PAK0.pak | 10963 KB | 03.07.2014 |
kpcn2014/readmeh.txt | 1 KB | 02.07.2014 |
kpcn2014/src.zip | 3003 KB | 02.07.2014 |
kpcn2014.zip
Cartographer's Nightmare
A large heavily scripted, meticulously crafted and sadly unfinished base map with a horror theme. The map source is included.In the words of the author: "This doesn't play like a Quake map. I never had the intention of making a Quake map, it just happened to be the game that was available. I say that so you don't get your hopes up or go in guns blazing only to find yourself at spawn over and over again. It plays like a less forgiving Doom3. [...] No single section is 100% complete."
Note: This map requires an engine port with increased limits. DarkPlaces is recommended and texture filtering should be disabled.
This file was repackaged by Spirit. You can find the original .zip in the trash.
Tags: horror, base, source, unfinished, large, corridors, limits
Editor's Rating: Nice
User Rating:
3.7/5 with 32 ratings
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