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Author: | Leafface |
Title: | The nowhere |
Download: | lfsp1.zip (3ae2840d734989e5e8c5833253b81801) |
Filesize: | 533 Kilobytes |
Release date: | 01.01.2000 |
Homepage: | http://hosted.planetquake.gamespy.com/bsa |
Additional Links: | Underworldfan's • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
lfsp1.txt | 2 KB | 01.01.2000 |
lfsp1.bsp | 1287 KB | 01.05.2004 |
lfsp1.zip
The nowhere
Medium sized Wizard map. First map of the LFSP series. OK.Tags: medium, wizard, puzzle, episode
Editor's Rating: Nice
User Rating:
3.3/5 with 13 ratings
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Ran out of ammo near the golden key, otherwise good fun.
i also ran out of everything but grenades at the gold key. tougher gameplay than expected.
A clue for the ammo, get the shells pack behind the gold tower before going for the gold key, and get as many backpacks from the ogres for the second level.
Leafface's series of maps are quite recomendable and should be played as an episode, for those times the end gate's links work well.
In the room with the silver key, there are some bars that block the access to a teleporter. When I touch the bars, I get a message saying that I need to kill the scrags first. I take the silver key and kill the scrags, but the bars aren't lifted. Am I the only one with this problem? Am I supposed to noclip through the bars?
This is a pretty neat map, but the first time I played it I missed a huge chunk of it. I accidentally went right to the gold key area, jumped over the "baby gate" via the little platform next to it, hit the button, grenade-jumped out ('cause I was stuck) and exited the map! ...maybe a trick for any speedrunners out there.
This is a pretty inventive map. I replayed it as intended and it's definitely a challenge. It's a bit confusing at times, but quite unique and creative (which seems to be the norm for Leafface maps). Plus, since it is the first one, you actually have weapons (hint: you are a bit screwed if you don't play these maps in order).
Okay level. I skipped a huge chunk of the level by jumping on the button to open the exit, then grenade jumped my way out.
I don't understand the comments about ammo shortage. I finished the map on skill 2 with 72 shells, 145 nails and 13 grenades. Don't just spam your ammo in the general direction of the enemies. Make your shots count, use the quads (one is in the last secret) and you'll be fine. Good map!
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Did you read the file's readme?