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Screenshot of map01
Author:Matthias Worch
Title:DooM II Map01
Download:map01.zip (a658fdaa80261a36e069f64dab08e2d9)
Filesize:253 Kilobytes
Release date:09.11.1996
Homepage:http://www.worch.com
Additional Links:
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
FILE_ID.DIZ1 KB09.11.1996
MAP01.BSP549 KB09.11.1996
MAP01.MAP21 KB09.11.1996
MAP01.TXT6 KB09.11.1996

map01.zip

DooM II Map01

Tiny base map. Another conversion of Doom 2 map01, albeit made from scratch and using Quake textures. The map source is included. Pointless.

Tags: small, base, doom2, source, remake

Editor's Rating: Average
User Rating:
2.4/5 with 16 ratings
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QuakeForever Registered 6 March 2014, 6:37

As this map makes quite clear, this author worked for both Doom and Quake. Unfortunately this map is not a sign of what was to come, as unlike his future classics it's really not worth it just as the description implies. Go play Beyond Belief instead. But if you are into Doom you should check out his Doom levels as well.

JellyGal Registered 10 December 2014, 21:56

The architecture is an alright recreation of the original, but there aren't nearly enough enemies, some of the secrets are missing and the ones that are there do not count as secrets in the map and I think the lighting's a bit too bright in some places. Should've at least put SOMETHING where the chainsaw was... not worth playing.

Esrael Registered 25 July 2017, 19:59

I think it's quite a fine adaptation of Entryway to Quake mechanics. Since the use key is lacking in Quake, some doors and buttons are operated by hitting them (kinda reminding me of Minecraft) xD

Quake's damage "economy" is also different, with enemies being more bullet-spongy, which I think, justifies the smaller enemy count.

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