Or would you like to register?
| Author: | negke |
| Title: | Runic Recycling |
| Download: | mappi2.zip (28a4af7bc48ba527a0de27911f825495) |
| Filesize: | 1845 Kilobytes |
| Release date: | 16.12.2010 |
| Homepage: | http://negke.quaddicted.com |
| Additional Links: | |
| Type: | Single BSP File(s) |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| Download | Skill | Length | Player | Protocol | Date |
|---|---|---|---|---|---|
| mappi2 | Hard | negke | 15 | 2011-01-04 | |
| 100% demos of regular and berzerk mode | |||||
Files in the ZIP archive
| File | Size | Date |
|---|---|---|
| mappi2.bsp | 4784 KB | 16.12.2010 |
| mappi2.txt | 3 KB | 16.12.2010 |
mappi2.zip
Runic Recycling
Medium-sized metal/runic style level with classic gameplay, a built-in skill-selection room and an additional alternative game mode.Tags: runic, metal, negke wizardry, shub
Editor's Rating: Excellent
User Rating: 4.6/5 with 33 ratings
You can NOT add ratings if you are not logged in.
You can NOT add ratings if you are not logged in.

Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
great map. i can't imagine how ossM 'super happy fun mode' could be!
Quite interesting, especially the idea with reconnecting the power generator cable was something I haven't seen in any other Quake map until now - and I have played quite some of them. Also the Shub appearance was well done. Very polished and enjoyable level which you shouldn't miss.
Excellent map. Nice layout with subtle changes in brushwork, so confusion was nil. Gameplay was challenging and well balanced. Traps had visual clues, which I appreciated. I loved the whole idea of fixing the power source for the teleporter and the Old One mini-boss battle. Providing an alternate gameplay mode and observation point was nice too. A "must play!"
Please do not repost your old comments, there is a good chance they will be back!
More information
Post a Comment
Your comment will be parsed with Markdown!Keep the comments on topic and do not post nonsense.
Did you read the file's readme?