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Author: | MortalMaxx |
Title: | East Ardougne |
Download: | maxx2.zip (2d2460e658b000a8eaa427f8366c1d0a) |
Filesize: | 6861 Kilobytes |
Release date: | 30.01.2019 |
Homepage: | |
Additional Links: | Func_Msgboard • |
Type: | Partial conversion |
BSP: ![]() ![]() ![]() ![]() |
Download | Skill | Length | Player | Protocol | Date |
---|---|---|---|---|---|
maxx2 | Nightmare | 0h04m10s | ArcaneFiend | 666 | 2019-12-22 |
Full completion of the map. |
Files in the ZIP archive
File | Size | Date |
---|---|---|
maxx/gfx/env/predit2_bk.tga | 769 KB | 24.12.2018 |
maxx/gfx/env/predit2_dn.tga | 769 KB | 24.12.2018 |
maxx/gfx/env/predit2_ft.tga | 769 KB | 24.12.2018 |
maxx/gfx/env/predit2_lf.tga | 769 KB | 24.12.2018 |
maxx/gfx/env/predit2_rt.tga | 769 KB | 24.12.2018 |
maxx/gfx/env/predit2_up.tga | 769 KB | 24.12.2018 |
maxx/maps/maxx2.bsp | 6174 KB | 30.01.2019 |
maxx/maps/maxx2.map | 1615 KB | 30.01.2019 |
maxx/music/track120.mp3 | 1676 KB | 30.01.2019 |
maxx/music/track120.ogg | 2592 KB | 03.01.2019 |
readme_maxx2.txt | 3 KB | 30.01.2019 |
maxx2.zip
East Ardougne
Medium-sized Knave fortress. It comes with a custom skybox and a music track. The map source is included.Tags: medium, medieval, knave, music, victorian
Editor's Rating: no rating (yet)
User Rating:
4.2/5 with 28 ratings
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Good little map, some cool challenges, and nice to look at too.
Ah I love runescape will definitely have to try this map.
Nicely balanced with monster placement and ammo. The layout of the map works very well too. I recommend playing this, it is a good map! I liked the texture arrangement as well.
Great work! Look forward to seeing more maps by this author.
This is very nice, especially for Maxx's first non-speedmap. Really elegant progression and beautiful texturing, plus the way the light dims as you approach the end is genuinely disquieting. This is among my favourite small maps.
My complaints are all about the ending: first, being force-fed a megahealth is always nasty — there is no way to continue along the path without picking it up, which I never like to do when I am already on full health; second, the megahealth turns out to be gratuitous anyway, as there are only two monsters; and third, the actual end is rather sudden and anticlimatic. It would all make a lot more more sense if there was a big combat behind the gold-key door.
Still, a fine debut.
Very fine map and expertly crafted. Great sense of dread and progression throughout. Fantastic map.
I really enjoyed this. The visual design and soundscape make a strong atmosphere, and it's legitimately a bit tricky at times on skill 2 from the ammo restrictions and the monster placement in kind of constricted spaces.
Overally just a very cool set of spaces to work your way through, and revisit/crossover in various ways. You can see some of the same strong points here that pop up again later in Secrets of the Keep.
The end was a little anticlimactic like MikeTaylor said. Overall great tho!
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Did you read the file's readme?