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Screenshot of mazotac
Author:Andrew Yoder
Title:Ruins of Mazotac
Download:mazotac.zip (40a1b70a5fa8d75a0e95af15d35de07c)
Filesize:1106 Kilobytes
Release date:04.04.2018
Homepage:http://www.andrewyoderdesign.com
Additional Links: Func_Msgboard
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive:
File Size Date
mazotac.bsp1730 KB04.04.2018
mazotac.lit628 KB04.04.2018
mazotac.map662 KB04.04.2018
mazotac_readme.txt3 KB04.04.2018

mazotac.zip - Ruins of Mazotac

Small green Wizard-textured temple ruins with some ancient machinery. The map source is included.

Tags: small, wizard, green, bricks, ruins, temple, source

Editor's Rating: Average
User Rating: 3.5/5 with 10 ratings
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dumptruck_ds Registered, rated this a 3 14 April 2018, 3:15

For a first Quake map this is a nice "bite sized" playthrough. Giving it 4 stars for some original ideas. It's pretty easy, so know that going in and set skill level accordingly. It has a unique look and feel. The only real issue is the ease of finding secrets. Most of them were out in the open. Good platforming challenge in one section. Looking forward to more of Andrew's Quake-stuff.

dumptruck_ds Registered, rated this a 3 14 April 2018, 3:16

Woops. Meant to click 4 stars.

negke Registered 14 April 2018, 8:54

You can change your rating by simply clicking on another heart.

dwere Registered, rated this a 4 14 April 2018, 18:59

Colors = cozy, and the lighting compliments them well.

etb Guest 14 April 2018, 19:28

Quite easy, small map. Quite nice with good ideas and uncommonly pleasant coloring together with lush and bright sections.

As mentioned the secrets are a joke.

onetruepurple Registered, rated this a 3 15 April 2018, 19:54

It's an adequate map, but also very short and rough around the edges, so replay value is minimal. I think 3 stars is fair.

A_COC0NUT Registered, rated this a 4 17 April 2018, 17:08

I liked the colors and fairly bright lighting to the map. It was short but made me look forward to more maps from you in the future. Great work

If you care the 6 enemies that are supposed to spawn in the main courtyard after you pick up the silver key don't spawn when the map is launched through arcane dimensions.

MikeTaylor Registered, rated this a 3 20 April 2018, 12:31

I would classify this as extremely competent. It's fun to play, but much too easy, and it arguably lacks a spark. But it's great to see a new mapper enter the arena with such a solidly constructed offering, and I'm confident that Andrew can build on this beginning to give us something much more atmospheric and distinctive next time.

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