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Author: | Marcus Dromowicz |
Title: | The Terror of Tzeentch |
Download: | mexx5.zip (23522701d9245dc35b92a2e1860c18f6) |
Filesize: | 581 Kilobytes |
Release date: | 03.02.1997 |
Homepage: | |
Additional Links: | Crash's • Geniac's Playlist • TEAMShambler • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
MEXX5.TXT | 4 KB | 03.02.1997 |
MEXX5.BSP | 1408 KB | 03.02.1997 |
mexx5.zip
The Terror of Tzeentch
Medium sized plain Metal level with many monsters/non-stop action. Barely average.Tags: metal, big, traps, lava, dm
Editor's Rating: Average
User Rating:
3.8/5 with 17 ratings
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A good map for its time, and an atypical one of the mexx series in the good sense. Boxy, but varied, with some traps, fast paced combat, nice secrets, and a somewhat non linear layout.
The RA secret was plainly used but with a quite good result.
Old-school non-linear map with clever secrets and lots of intense combat. The lighting is poor, but apart from that it's quite good.
Completely arbitrary and rather ugly, but enormous fun. Good enough for me!
I liked this map quite a bit. It may be kinda boxy and plain at times, but the gameplay is there. It played a little bit like Doom maps, in my opinion; especially the big lava room in the screenshot. Large and expansive rooms are relatively uncommon in Quake (especially in older maps) so it was quite a cool room to tackle.
I liked the taunts the map gave you at the start, depending on the skill level chosen. It was a nice touch.
Item balance is good and the tricks and traps keep the player on his/her toes. Very fun overall, and I'm really tempted to rate this 5/5. The occasional plain and relatively empty corridors, however, do make the map seem worse than it really is. Also, there was a powerful secret at one point that was a little bit too easily discovered. It didn't make me feel too overpowered, but maybe these couple of nitpicks would be enough to lower the rating.
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