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Screenshot of mstalk1c
Author:sock
Title:Midnight Stalker
Download:mstalk1c.zip (4df14a3cf6292d0ca68cd989e2ad05e7)
Filesize:2447 Kilobytes
Release date:11.05.2013
Homepage:http://www.simonoc.com
Additional Links: Func_Msgboard
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✘ • Custom Models/Sounds: ✔

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
mstalk1c_readme.txt6 KB10.05.2013
pak0.pak7776 KB10.05.2013

mstalk1c.zip

Midnight Stalker

Medium-sized metal dungeon in E3M6 mashup style with a built-in skill selection room. It also features custom item boxes. The map source is included in the PAK.

Note: This map requires an engine port with increased limits. A standalone version optimized for vanilla Quake compatibility is available here.


Tags: medium, metal, runic, items, source, limits

Editor's Rating: Excellent
User Rating:
4.4/5 with 62 ratings
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mfx Registered 11 May 2013, 16:00

Excellent stuff! Socks brushwork always amazes me!!

Cocerello Registered 12 May 2013, 1:26

Nice in all the aspects, this map's biggest highlight is the originality of the ideas used.

FifthElephant Registered 12 May 2013, 14:50

This map is excellent. Amazing brushwork, classic textures and gameplay with some really nice humour! I also love the medieval item boxes and stuff... and it only took him 2 weeks to make? The guy is a machine!

Daz Registered 23 May 2013, 0:24
mmm Registered 8 June 2013, 14:58

Great stuff! I love how after getting to the end you have all these convenient teleporters to search for secrets you've missed. Though I've only been able to find 8/10 (one with the use of rocketjump so that doesn't count).

dBAudio Registered 20 October 2013, 11:33

ossM map. couldn't figure out the yellow armor though.

Icantthinkofanickname Registered 5 November 2014, 20:52

Recently replayed this, and it was if anything even more fun the second time around. Gameplay is incredibly well balanced and the environment is as beautiful as can be expected from sock.

Loved the numerous secrets, and the traps that can be used against monsters. It is amazing just how well relatively tight space is used in this map; how it manages to be consistently interesting without feeling cramped.

MikeTaylor Registered 25 November 2015, 15:45

Dammit, 100 of 101 kills -- where on Earth is the last one? Only 6 of 10 secrets, though. This is rather lovely work, a somewhat non-linear castle interior leading to a climactic arena battle of the kind that is best won by running around the outside allowing infighting to thin the ranks. I think it would have been improved by just one or two more wide-open areas, but all in all this deserves its very positive reputation.

Mugwump Registered 31 July 2017, 17:21

While not on par with Sock's later humongous extravagazas, this is still top tier quality. Tight but not cramped, action-packed and very fun to play.

itsme Registered 10 June 2018, 19:07

Gorgeous map. It's been a little while since I've played something as fundamentally strong as this one. A thorough appreciation of the player's abilities and limitations runs through the whole thing from start to end, resulting in fantastic gameplay pace without feeling too linear or condescending. The gimmicks are elegant, nothing is unfair or obscure and there's no falling back on giant arenas or monster hordes. Graphically it's a very attractive realisation of the classic Quake runic look. I really don't have any criticism at all.

Lysander Registered 12 March 2019, 23:04

Jesus, Sock, why do you have to make life so hard?! Beautiful map and very challenging indeed, a lot of fun. Took me 37 mins just on normal. Great lighting and atmosphere, the only reason I'm giving it a 4 is because it all looked very similar and it was easy to get lost. Very nice environment though, love the uplighting.

Lysander Registered 12 March 2019, 23:04

Jesus, Sock, why do you have to make life so hard?! Beautiful map and very challenging indeed, a lot of fun. Took me 37 mins just on normal. Great lighting and atmosphere, the only reason I'm giving it a 4 is because it all looked very similar and it was easy to get lost. Very nice environment though, love the uplighting.

lukaz Registered 5 April 2020, 9:31

Had to trigger in fighting to get past the very start. This was a fun map.

Zothique Registered 7 August 2021, 15:32

One of the my fave Runic maps, play it now

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