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Author: | necros |
Title: | R_speeds be damned! |
Download: | nesp16.zip (62386edf9561a28c2d2361721b87217a) |
Filesize: | 1309 Kilobytes |
Release date: | 25.01.2004 |
Homepage: | http://necros.planetquake.gamespy.com |
Additional Links: | Underworldfan's • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
nesp16.txt | 5 KB | 25.01.2004 |
nesp16.bsp | 3601 KB | 25.01.2004 |
nesp16.zip
R_speeds be damned!
Small, unique geocomp metal map.Tags: small, metal, abstract, geocomp, hard, experimental
Editor's Rating: Nice
User Rating:
4/5 with 17 ratings
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Impressive, but not much actual fun. All that brushwork hinders gameplay: I kept getting stuck on the corners of walls when trying to back away from monsters and fight them on my own terms. I scored it 4 for architecture and 2 for gameplay, for an average of 3.
By the way, Spirit, do you read all comments?
I do! But I am not the only one, especially since the log is shown on the frontpage.
That's what I wanted to talk to you about. I love the log, but it's very short: only the last ten events are shown, and typically they are 50-50 ratings (which are not so interesting) and comments (which are). So I would love to see the log extended to say the last 50 events. Also, it would be great if instead of saying "A user" did this or that, it gave the name.
Many, many thanks for running this site, BTW. It's been tragic watching the various other Quake sites dropping out of existence. I very so glad that we still have this central hub for what is still the best FPS for my money!
There were privacy concerns about showing the nicknames so I made this ugly workaround. Not sure how to properly solve it.
For logged in users there is also https://www.quaddicted.com/reviews/log.php which shows a bit more.
Thanks for the kind words!
I guess I can sort of see privacy concerns for the ratings. But the comments are all posted under names anyway, so it seems to me there's no point in not showing them in the summary. Still, it's a small point -- it's easy enough to click through, which you have to do anyway to read the full comment.
Thanks for the link to the log -- just what I needed. My new Quaddicted home-page.
amazing brushwork EVERYWHERE! i didn't get caught on it much, if at all. i use the reQuiem engine, if that matters.
i did find the gameplay to be somewhat difficult.
Uniquely abstract looks and very tough gameplay. I didn't really have a problem with getting stuck on geometry. I found 2/3 secrets--the megahealth secret was a lot of fun. Not necros's best map but definitely worth your time.
Crazy, man! The architecture isn't really all that attractive, but man is it complicated. Gameplay is tough, never enough ammo to suit me, but I made it through. Only found one secret though.
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Did you read the file's readme?