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Screenshot of nightshift
Author:Bonn
Title:Nightshift
Download:nightshift.zip (22ceee0653508eee7e35a5e203299933)
Filesize:4009 Kilobytes
Release date:11.12.2020
Homepage:
Additional Links:
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘



Walkthrough demos:
DownloadSkillLengthPlayerProtocolDate
nightshiftNightmare0h04m59sArcaneFiend6662021-02-22
Full completion of the map.

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
nightshift.bsp7019 KB11.12.2020
nightshift.lit2327 KB11.12.2020
nightshift.map3684 KB11.12.2020
nightshift.txt1 KB11.12.2020

nightshift.zip

Nightshift

Large base map with some nightly outside areas. The map source is included.

Note: This map requires a source port with increased limits.


Tags: large, base, crates, source, limits

Editor's Rating: no rating (yet)
User Rating:
4.4/5 with 37 ratings
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Bonn is nice 22 December 2020, 13:32

looks really good!


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The_Pirate 5 January 2021, 21:14

At the beginning it looked like any other ordinary 'base' map... But this one grows on you!

Very 'clean' base style, with a coherent theme, relevant and well placed AI's (with a twist or two), solid brushwork. And the author still manages to add to the 'base' style!


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iYago 12 January 2021, 23:33

This was a fun base level, the brushwork is great and the encounters were nice, my only complain is that some areas are too colorful.


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onetruepurple 13 January 2021, 0:36

This doesn't have a func_msgboard thread?


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Igordes 24 January 2021, 0:21

Nice map Very cool 😎 Would follow the red arrow again 👀


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MikeTaylor Registered 8 April 2021, 1:10

I really enjoyed this — it's a deeply satisfying base that repays sniping and dodging, that gradually releases the more powerful weapons, and that builds to some nice carnage near the end once you're powered up enough not to have too much trouble with it. Not the most challenging map I've ever played, but one that was fun from start to end. Base maps are so under-appreciated!

Jehannum Registered 20 April 2021, 23:56

I'm not the biggest fan of base maps, but I did enjoy this one. The map is interesting and has a good layout that encourages exploration. I'm putting it on my replay list!

I played this on skill 2 and the only complaint I have is that I felt there was more health and ammo than was needed most of the time.

Thanks for uploading this and I'll be looking forward to your next Quake adventure!

rchavp Registered 3 October 2021, 1:36

Just brilliant

zaratzara Registered 14 April 2022, 19:50

Fantastic map. Some really lovely discrete areas, buildings that feel credible, beautiful brushes throughout. And I just love those red dot cubes. The size of the thing is fantastic: Just big enough to occasionally get lost.

There are some occasional strong nods to Quake 2 — including interactive computer buttons which I found difficult to catch sight of.

Two criticisms: * There are two outdoor water areas which are strangely empty. The first especially is incredibly confusing: why does this area exist? Why is there a lift mechanism, leading to a door, leading to this beautiful original water lily mechanism, leading to nothing? Perhaps adding some power ups as exploration rewards, and introducing a bit of lighting in these otherwise very dark areas, could do well. * The final encounter is disapointing: unchallenging, not particularly architecturally pretty or interesting. The monster projectiles are easily dodged, after which we're left to explore a boring cargo bay. Considering how beautiful and interesting some of the architectural sections have been up to this point, the final indoors section feels distinctly underwhelming.

Overall though, it's a banger. 5/5

Alex Ros Registered 23 April 2022, 12:46

Pretty cool map. With a really nice twist with "rats in the basement". Now I wonder if Nightshift is a homage to Nightshift by sir Stephen King... hm. Anyway all was cool, no complaints

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