Or would you like to register?

Author: | Sergey Rupasov |
Title: | The Pillars of the Damned |
Download: | pillars.zip (d6f9029b4d136c5e4820d645a99adb8a) |
Filesize: | 2366 Kilobytes |
Release date: | 08.09.2018 |
Homepage: | |
Additional Links: | Func_Msgboard • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Download | Skill | Length | Player | Protocol | Date |
---|---|---|---|---|---|
pillars | Nightmare | 0h09m15s | ArcaneFiend | 666 | 2019-11-29 |
Full completion of the map. |
Files in the ZIP archive
File | Size | Date |
---|---|---|
pillars.bsp | 3253 KB | 08.09.2018 |
pillars.lit | 1612 KB | 08.09.2018 |
pillars.map | 1815 KB | 08.09.2018 |
pillars.txt | 3 KB | 08.09.2018 |
pillars.zip
The Pillars of the Damned
Medium-sized runic-style temple. The map source is included.Note: This map requires a source port with increased limits.
Tags: medium, runic, temple, water, imits, source, limits, puzzle, traps
Editor's Rating: no rating (yet)
User Rating:
4.3/5 with 23 ratings
You can NOT add ratings
if you are not logged in.
You can NOT add ratings
if you are not logged in.
This one almost slipped through the cracks, but I'm glad I played it. I'd call it id-plus. I has the classic runic look and traps with slightly harder gameplay, and more 'modern' touches like colored lighting and larger scale in some places. Some areas of the map are a lot more memorable than an average "old school" metal map.
Needs more ratings/comments, it's a worthy play.
One other thing. Unlike most maps, this one ends with a puzzle rather than a big battle—which I thought was pretty cool! I just recommend saving before starting the puzzle.
Actually, I didn't like the puzzle. There's not really much of a clue as to what to do, and choosing wrongly means death, so you basically save the game, try something, reload after you die, repeat. Yes, it's a little bit more complicated than that, but that's the meat of it.
Still, an enjoyable level, with an interesting look and somewhat different gameplay.
Ditto to everything Lane states above. I enjoyed it! Just save often, especially before you enter the arena.
Fine-tuned debut that captures the essence of classic Quake. Hope to see more from the author.
Thx for the feedback. Also, don't play the map with quakespasm-spiked or fteqw64. The red armor trap dont work in these source ports.
The problem with incorrectly spawned monsters. I've noticed it while playtesting my another map, which has the same bug in quakespasm-spiked.
Played this again with the Copper mod. One of my favorite maps from a gameplay perspective. Doesn't mess around on skill 2.
5/5
Post a Comment
Your comment will be parsed with Markdown!Keep the comments on topic and do not post nonsense.
Did you read the file's readme?