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| Author: | Darren Stabler |
| Title: | Palace of Shadows |
| Download: | ps.zip (5f5c9b6265816f1f5497848aa63bc7f4) |
| Filesize: | 626 Kilobytes |
| Release date: | 02.09.1996 |
| Homepage: | |
| Additional Links: | Crash's • |
| Type: | Single BSP File(s) |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| ps.bsp | 1376 KB | 02.09.1996 |
| ps.txt | 3 KB | 02.09.1996 |
ps.zip - Palace of Shadows
Plain medium-sized castle with an underground cave.Tags: medium, castle, caverns
Editor's Rating: Poor
User Rating: 2.5/5 with 14 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
This level is unreachable. There is mistake with teleport to the upper platform — when player goes to this teleport, he falls back on the ground.
You have to turn around while going through or press back.
I tried it a couple times, but kept falling...
Although, I've started this map right now and tried a couple times more — and finally got the SK. I've came to teleport and then passed through it by pressing sidestep, and just after teleporting pressed back.
In my opinion, the author's best work. It's still not above average, but it is certainly average. The architecture and visuals are decent but nothing special, though I like the yin yang. I like the exploration factor as well. The combat is also decent but nothing special. Overall, I'd say this map is nothing special, but it's worth a try.
I expected a more shadowy palace but it's actually pretty well lit! Like JellyGal said, this is technically and gameplay speaking, Stabler's best map. I was a little sad that it was his last one. Since I played Basic Castle, though I couldn't finish it, I've had a reverence for his quirky style of design. Watch me play it here: Palace of Shadows - The Quake Grave
A surprisingly alright map considering the author's other works. It's very short and not too challenging but for a 1996 map it's not bad at all, apart from the irritating teleporter that xDDGx mentioned (and yes, it is possible to get through the level). I was dissapointed by the ending, I expected at least a shambler or a vore or something, but the toughest enemy I found in this level was a fiend. No real reason to play today, but decent for its age. 3/5
I've changed my mind on the rating because I don't think it's as good today as it was in 1996. I now give it 2/5 but I still do think it's pretty good by '96 standards.
A functional, if not terribly exciting little map.
I was on the fence between 2 and 3, but that ornery teleporter sealed the deal: 2/5.
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