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Screenshot of qktower
Title:Tower (b6fe8a0a659dd20106903f8b6e5c5ea7)
Filesize:569 Kilobytes
Release date:06.02.1998
Additional Links:
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
qktower.bsp1595 KB06.02.1998
qktower.txt2 KB13.01.2000


Small base-style tower with cramped interiors in a dark canyon.

Tags: small, base, tower, canyon, vertical

Editor's Rating: Average
User Rating:
2.7/5 with 14 ratings
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Icantthinkofanickname Registered 18 January 2014, 1:56

The hilarious editor's description made me play this. It's not too bad, really, though the mismatch of themes is jarring. It does convey a nice sense of massive scale. With a more consistent style and less bland gameplay, it could have been good.

jackieben Registered 18 January 2014, 9:04

Dav is another big hl mapper like K.S., with quake, even doom/q2/etc background, famous for Azure Sheep and Point of View mods. He had to start somewhere, but since this map he developed his skills a lot

Icantthinkofanickname Registered 18 January 2014, 12:28

Thanks for the additional information, jackieben. I did not know that, but it makes sense, since this does not come across as "bad", just more like unrealised (or not-yet-fully realised, as it turns out) potential. I had a similar impression when playing DAV's version of Doom e1m1:

The editor's description here is a little mean-spirited, but it's also funny and hopefully the kind of thing an author like DAV can take in stride.

Icantthinkofanickname Registered 18 January 2014, 12:32

By the way, I'm glad to hear DAV continued mapping (after releasing the maps available on this site), albeit not for Quake. It's always a shame, when playing an early map showing potential, to find that the author was never heard from again.

negke Registered 18 January 2014, 15:15

Description and rating changed to something more appropriate.

MikeTaylor Registered 19 January 2014, 16:13

Darn it, now I really want to know what the original description said!

MikeTaylor Registered 19 January 2014, 16:24

... and having played it, I'm now even more mystified. This seems like a perfectly competent level to me.

Greenwood Registered 10 February 2020, 7:21

I agree with Mike: this is a perfectly competent level. It is arguably DAV's best map. It has the best brushwork and theme consistency out of all of his maps; it is the least cramped; and it has solid, albeit fairly easy, gameplay. The motion lights in the stairwells were a nice touch and the domed exit portal looked quite good. It still has an odd knight/hell knight here and there, but at least they are in separate areas. It's decent!

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