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Screenshot of retrojam1_skacky_b
Author:Skacky
Title:Dysnystaxis (...A Chance Meeting With Somnus)
Download:retrojam1_skacky_b.zip (4a8ce945f16b0097a0a76a566f3c98ce)
Filesize:1058 Kilobytes
Release date:25.11.2014
Homepage:
Additional Links: Func_MsgboardQuakeOne
Type:Misc. Files
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘
Dependencies:retrojam1



Walkthrough demos:
DownloadSkillLengthPlayerProtocolDate
retrojam1_skacky_bNormalAAS6662014-12-10

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
maps/retrojam1_skacky_b.bsp2088 KB25.11.2014
maps/retrojam1_skacky_b.lit602 KB25.11.2014

retrojam1_skacky_b.zip - Dysnystaxis (...A Chance Meeting With Somnus)

A fixed version of Skacky's map from Retro Jam 1 (fixes an issue that made it impossible to load saved games): A small map set in a medieval courtyard and the surrounding buildings. Features somewhat non-linear gameplay.

Note: This map is meant to be played with the retrojam1 pack.


Tags: small, medieval, retrojam

Editor's Rating: Excellent
User Rating: 4.2/5 with 15 ratings
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12345
Icantthinkofanickname Registered 30 November 2014, 22:36

This is a lovely little map and my second favourite from Retro Jam 1 (my favourite being sock's).

As others have commented in the Func_Msgboard release thread, it makes very good use of space and manages to feel fairly complex despite its compact size, in part thanks to the non-linear gameplay and vertical, interconnected layout. Secrets are fair and rewarding. Combat is quite hectic, but I did not find it overly hard.

The visuals are atmospheric and very impressive for something created in such a short time frame. As with most of the maps from Retro Jam 1, the aesthetic is very much "sock medieval", and although I think that the standard Quake items would have been a better choice for a retro theme, sock's custom pickups do fit right in.

One minor nitpick: given the theme of the jam, it is a pity that traps did not play did not play a more significant role in this map. As a fan of traps that force the player to stop and think for a while, I would have liked to see more than the odd token nail shooter.

Yhe1 Guest 1 December 2014, 8:46

While MFX's map was rebalanced, this map simply fixes an error, and therefore be integrated into the main pack.

Bloughsburgh Registered, rated this a 5 28 March 2016, 16:22

This is one of my favorite maps in terms of visual design. It's a simple concept (Open courtyard surrounded by medieval entrances) but it is executed so well it simply screams polish.

The lightning is great and gives brilliance to the windows and torches. Just a fantastic job all around!

Bloughsburgh Registered, rated this a 5 28 March 2016, 16:22

This is one of my favorite maps in terms of visual design. It's a simple concept (Open courtyard surrounded by medieval entrances) but it is executed so well it simply screams polish.

The lightning is great and gives brilliance to the windows and torches. Just a fantastic job all around!

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