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Screenshot of rstart11
Author:Zied Rieke
Title:Reload (0e8be1dab14f7bd49dd5d9002a841e30)
Filesize:4053 Kilobytes
Release date:27.09.1997
Additional Links: TEAMShambler
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
dxmf.bsp1876 KB25.09.1997
s6.bsp1700 KB25.09.1997
rstart.bsp207 KB24.09.1997
se2.bsp1849 KB26.09.1997
rstart.txt5 KB27.09.1997
se.bsp2047 KB25.09.1997
s7.bsp1654 KB27.09.1997 - Reload

Short episode with five small Base maps. The mission is to infiltrate some bioforge facility, retrieve a genetic code stored on a keycard and return to entrance slipgate.

Tags: episode, start map, idbase, medium, traps, non linear

Editor's Rating: Excellent
User Rating: 2.9/5 with 11 ratings
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Cocerello Registered, rated this a 4 14 September 2017, 20:57

Wouldn't rate it 5 but it is a good pack for the time.

It is an episode made with the last maps of the author, with minor fixes (haven't noticed a single one, but the file sizes have changed so ...), and only in case of v6.bsp (here s6.bsp) with actual changes. In this case the map has been reworked a lot, sealing many routes, and changing the progression from a open and free button hunting map to open the final barrier to a more linear and smaller map, still with several non linear parts and side areas but that plays completely different.

Also to note that the maps can be played as standalones given that as far as i remember all have the NG and plenty of ammo since the first room and shells and nails are the main ammo used, and that the first map is way harder than the second and last ones, and probably the hardest one with the previous to last.

4+ for it.

bhlaab Registered, rated this a 1 24 July 2019, 4:31

Maps feel aimless and purposeless.

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