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Author: | NCMark |
Title: | Quake City |
Download: | scity509.zip (1833e4d6e5e0bc6c1532881b9eab37ca) |
Filesize: | 679 Kilobytes |
Release date: | 10.01.2011 |
Homepage: | |
Additional Links: | |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
scity509.bsp | 1697 KB | 10.01.2011 |
scity509.txt | 1 KB | 10.01.2011 |
scity509.zip
Quake City
Medium-sized dark city/realism map with backyards, warehouses and sewers.Tags: medium, realism, city, sewers
Editor's Rating: Average
User Rating:
2.8/5 with 15 ratings
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All this has to offer is four minutes of shooting weak enemies - no powerups, no secrets, no difficulty levels, no replay value.
I still have to play this map but I'm sure it'll be enjoyable
I love this map. It's beautiful! :)
Plays like a very good 1996 map. Despite the urban setting, it doens't feel like a real city with interconnecting streets--progression is mostly linear, although there are a few nooks and crannies to explore.
A confusing mess of identical bland structures, arbitrary forking paths where choosing the wrong one leaves you chronically short of ammo, wrongly chosen textures (e.g. a shootable button that is really a pressable one) and continually predictable "combats" scarcely worth of the name. I found both silver and gold keys along the way, and I must have used them somewhere because they were gone by the end, but I have no idea where. Poor, especially by the standards of 2009 when it was apparently created.
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Did you read the file's readme?