Or would you like to register?

Author: | Drew, HeadThump, negke, Zwiffle |
Title: | Speedmapping pack 102 - Geocomp |
Download: | sm102_pack.zip (b4b836bba8f8fbdc6806eaec7ce629fa) |
Filesize: | 1035 Kilobytes |
Release date: | 28.08.2005 |
Homepage: | |
Additional Links: | |
Type: | Speedmapping |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
sm102_neg!ke.bsp | 1018 KB | 28.08.2005 |
sm102_zwiffle.bsp | 413 KB | 27.08.2005 |
sm102_drew.bsp | 870 KB | 28.08.2005 |
sm102_ht.bsp | 354 KB | 28.08.2005 |
sm102_pack.zip
Speedmapping pack 102 - Geocomp
Geocomp / 4 SP maps / Drew, HeadThump, neg!ke, ZwiffleUser Rating:
2.8/5 with 8 ratings
You can NOT add ratings
if you are not logged in.
You can NOT add ratings
if you are not logged in.
Above average crop of speedmaps.
Drew's: interesting use of space and layout for an speedmap. Gets a bit repetitive for a while but it is still good. I would recommend this for inspiration for speedmapping. The title fits the map in a positive way.
Headthump's: very small but has a nice layout and combats, which are not bad even if it is cramped.
Neg!ke: Impressive example on how to create something very unique with simple brushes and a single room. The exit seems hard to find but it is obvious, as the messages says.
Zwiffle: very small, not that much remarkable besides the brushwork and textures, but it is still interesting.
Post a Comment
Your comment will be parsed with Markdown!Keep the comments on topic and do not post nonsense.
Did you read the file's readme?