Or would you like to register?

Author: | lurker, Spirit, st3ady |
Title: | Speedmapping pack 146 - Vondur's Iceberg |
Download: | sm146_pack.zip (d1d343c07a2f3bcee950f7644f034c5c) |
Filesize: | 469 Kilobytes |
Release date: | 03.11.2008 |
Homepage: | |
Additional Links: | |
Type: | Speedmapping |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
sm146_st3ady.bsp | 478 KB | 03.11.2008 |
sm146_spirit.bsp | 370 KB | 02.11.2008 |
sm146_lurker.bsp | 453 KB | 02.11.2008 |
sm146_pack.txt | 2 KB | 03.11.2008 |
sm146_lurker.bsp | 453 KB | 02.11.2008 |
sm146_pack.txt | 2 KB | 03.11.2008 |
sm146_spirit.bsp | 370 KB | 02.11.2008 |
sm146_st3ady.bsp | 478 KB | 03.11.2008 |
sm146_pack.zip
Speedmapping pack 146 - Vondur's Iceberg
Vondur's iceberg / 3 SP maps / lurker, Spirit, st3adyUser Rating:
1.3/5 with 6 ratings
You can NOT add ratings
if you are not logged in.
You can NOT add ratings
if you are not logged in.
The simple, yet strikingly effective, lighting approach in Lurker's map is pretty cool (it's the one pictured here). No idea why he didn't add any enemies at all (there is zero gameplay). The other ones are over in a minute or less. I am thinking that this was a conceptual project. The Read Me file doesn't go into much detail.
I'd love to know the story behind this map-pack. Objectively these aren't good maps, or even complete maps, but they all have interesting features. Lurker's map is particularly interesting, with an odd mix of realistic details (furniture etc) and otherworldly lighting.
Are you sure you want to know the story?
http://celephais.net/board/view_thread.php?id=1&start=15437&end=15437#15437
Post a Comment
Your comment will be parsed with Markdown!Keep the comments on topic and do not post nonsense.
Did you read the file's readme?