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Screenshot of sm146_pack
Author:lurker, Spirit, st3ady
Title:Speedmapping pack 146 - Vondur's Iceberg (d1d343c07a2f3bcee950f7644f034c5c)
Filesize:469 Kilobytes
Release date:03.11.2008
Additional Links:
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
sm146_st3ady.bsp478 KB03.11.2008
sm146_spirit.bsp370 KB02.11.2008
sm146_lurker.bsp453 KB02.11.2008
sm146_pack.txt2 KB03.11.2008
sm146_lurker.bsp453 KB02.11.2008
sm146_pack.txt2 KB03.11.2008
sm146_spirit.bsp370 KB02.11.2008
sm146_st3ady.bsp478 KB03.11.2008

Speedmapping pack 146 - Vondur's Iceberg

Vondur's iceberg / 3 SP maps / lurker, Spirit, st3ady
User Rating:
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Greenwood Guest 11 July 2019, 3:35

The simple, yet strikingly effective, lighting approach in Lurker's map is pretty cool (it's the one pictured here). No idea why he didn't add any enemies at all (there is zero gameplay). The other ones are over in a minute or less. I am thinking that this was a conceptual project. The Read Me file doesn't go into much detail.

JMP Registered 3 November 2019, 4:43

I'd love to know the story behind this map-pack. Objectively these aren't good maps, or even complete maps, but they all have interesting features. Lurker's map is particularly interesting, with an odd mix of realistic details (furniture etc) and otherworldly lighting.

onetruepurple Registered 3 November 2019, 13:44

Are you sure you want to know the story?

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