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Author: | Artistical, DraQu, JCR, muk0r, onetruepurple, ww |
Title: | Speedmapping pack 185 - 1024 Units |
Download: | sm185_pack.zip (c0a8faf48f956c998b7529f2a986f3c4) |
Filesize: | 3694 Kilobytes |
Release date: | 05.07.2018 |
Homepage: | |
Additional Links: | |
Type: | Speedmapping |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
maps/sm185_artistical.bsp | 1160 KB | 04.07.2018 |
maps/sm185_draqu.bsp | 2191 KB | 05.07.2018 |
maps/sm185_jcr.bsp | 1072 KB | 04.07.2018 |
maps/sm185_muk.bsp | 812 KB | 05.07.2018 |
maps/sm185_muk.lit | 225 KB | 05.07.2018 |
maps/sm185_otp.bsp | 1160 KB | 05.07.2018 |
maps/sm185_otp.lit | 196 KB | 05.07.2018 |
maps/sm185_ww.bsp | 1518 KB | 05.07.2018 |
maps/sm185_ww.lit | 728 KB | 05.07.2018 |
sm185_artistical.txt | 3 KB | 04.07.2018 |
sm185_jcr.txt | 2 KB | 04.07.2018 |
sm185_readme.txt | 1 KB | 05.07.2018 |
src/sm185_artistical.map | 609 KB | 04.07.2018 |
src/sm185_jcr.map | 308 KB | 04.07.2018 |
src/sm185_muk.map | 324 KB | 05.07.2018 |
src/sm185_otp.map | 236 KB | 05.07.2018 |
src/sm185_ww.map | 822 KB | 05.07.2018 |
sm185_pack.zip
Speedmapping pack 185 - 1024 Units
1024 units / 6 SP maps / Artistical, DraQu, JCR, muk0r, onetruepurple, wwIncludes map sources and some of the maps may require a source port with increased limits.
Tags: dm4
User Rating:
4.4/5 with 18 ratings
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Okay, these are all really nice. I will say, the ending of OTP's level was a bit... TMI. :D
Here is my review for DraQu’s map.
For those who are a fan of the DM4 texture set and aesthetics and for those who enjoyed the DM4Jam map pack will be at home in this map. It's cold metal walls are basked in yellow and white light which gives the player a sense of warmth in an otherwise frozen environment. It’s rounded walls and columns give this map a sense of realism and modern style as opposed to the classic boxy rooms of the past. I liked the use of vertical space and the inter-connectivity between the two floors with having many ways back down.
For those who are new to Quake this map offers a nice challenge on lower difficulties, especially in the upper room. Once the player becomes familiar with where secrets are and what enemies to expect they can have some great fun with this level. Despite the chaotic encounter on the upper level the hardest part is actually getting your hands on the secret lightning gun. The combination of wall hugging and trick jumping can be quite frustrating for newer players.
Without giving too much away I feel that the mega secret should have been marked, because the player has to work to get it. Even though this map pack has some other great maps, in terms of aesthetics and gameplay, this one is my favorite but not by much.
Here is my review for ww’s map.
There once was a level in the DM4Jam map pack called “The Funnel of Contempt” by Muk0r, but there was simply this level called “The Funnel” by ww. In this level the funnel is more like a cave and the cave is small and narrow. In this cave you can find curved blue stone textured walls that look amazing teamed up with the lava burning below. I like the use of vertical space which allows the player a swift escape or a slow death as they fall into the depths below.
This map can prove quite difficult for newer players or it can provide excitement for the seasoned gamer. The most inspiring moments are when the lava floor raises bringing with it a hoard of zombies and when the shamblers are frozen in time guarding the exit portal. When this map falls short in size it makes up for in atmosphere and level design. Underground caverns are often hard to design and balance with great gameplay, but the author did a great job with both. Even though I ranked this map as my second favorite in the pack it came very close. So close you couldn’t cut it with a knife.
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Did you read the file's readme?