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Author:Artistical, Cocerello, Fairweather, Greenwood, ionous, JCR, Pinchy, Saila, ww
Title:Speedmapping pack 197 - Six Textures part 2
Download:sm197_pack_final.zip (491fa4b42a931e272e429e98bec564b9)
Filesize:15673 Kilobytes
Release date:13.06.2019
Homepage:
Additional Links:
Type:Speedmapping
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
maps/sm197_artistical.bsp9581 KB13.06.2019
maps/sm197_artistical.lit6756 KB13.06.2019
maps/sm197_coce.bsp1617 KB13.06.2019
maps/sm197_coce.lit2744 KB13.06.2019
maps/sm197_fairweather.bsp1502 KB12.06.2019
maps/sm197_fairweather.lit2077 KB12.06.2019
maps/sm197_greenwood.bsp538 KB12.06.2019
maps/sm197_greenwood.lit360 KB12.06.2019
maps/sm197_ionous.bsp686 KB11.06.2019
maps/sm197_jcr.bsp958 KB12.06.2019
maps/sm197_jcr.lit992 KB12.06.2019
maps/sm197_pinchy.bsp700 KB10.06.2019
maps/sm197_saila.bsp593 KB13.06.2019
maps/sm197_saila.lit248 KB13.06.2019
maps/sm197_ww.bsp851 KB13.06.2019
maps/sm197_ww.lit333 KB13.06.2019
music/track31.ogg5034 KB13.06.2019
source/sm197_coce.map152 KB13.06.2019
source/sm197_ionous.map1410 KB11.06.2019
source/sm197_jcr.map431 KB12.06.2019
source/sm197_pinchy.map1733 KB10.06.2019
source/sm197_saila.map317 KB13.06.2019
source/sm197_ww.map356 KB13.06.2019
txt/readme.txt1 KB13.06.2019
txt/sm197_cocerello.txt4 KB13.06.2019
txt/sm197_greenwood.txt3 KB13.06.2019
txt/sm197_jcr.txt2 KB12.06.2019
txt/sm197_pinchy.txt3 KB10.06.2019
txt/sm197_ww.txt1 KB13.06.2019

sm197_pack_final.zip

Speedmapping pack 197 - Six Textures part 2

9 SP maps using not more than six textures. A music track and the map sources are included.

Note: These maps probably require a source port with increased limits.
User Rating: 3.1/5 with 9 ratings
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cosmaty Registered 25 June 2019, 16:48

sm197_ionous - for art and gameplay - 5/5

Solomoriah Registered, rated this a 4 27 June 2019, 5:29

Some of these are surprisingly detailed, for only having six textures maximum. I particularly liked Pinchy's level; some parts made me think of subway stations or shopping malls, which only made it more surreal.

dwere Registered 4 January 2020, 15:04

Ionous' map is a good reminder that one doesn't have to use all textures at once to produce good visuals. Can't help but remember those very fashionable alternating wood types on stairs, because what decaying medieval fortress wouldn't have that.

Pinchy's map is probably the prettiest while retaining the simplicity. Very nice colors.

Artistical's seemed like something very special, but ends up a mess as you jump and fall and teleport around, getting most of the messages out of order. There doesn't seem to be a very clear route to get the whole stream of consciousness in a semi-coherent manner, although maybe the whole point was to portray a shattering mind of a dimensional traveler. Also, you can slip through the cracks and into the lava, which was clearly not intended, because for the most part it's not even real.

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