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Author: | Misyu, necros, Vigil, Xen |
Title: | Subterranean Siege |
Download: | sm36.zip (606c39dbf865c9141c7dbd2b57e26b64) |
Filesize: | 2358 Kilobytes |
Release date: | 08.10.2002 |
Homepage: | |
Additional Links: | |
Type: | Partial conversion |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
sm36_source.zip | 441 KB | 07.10.2002 |
sm36.txt | 12 KB | 07.10.2002 |
pak0.PAK | 4635 KB | 08.10.2002 |
sm36.zip
Subterranean Siege
"Evolved from a speedmapping session, this is a large-ish Q1SP decked out mainly in IDbase textures with plenty of natural rocky sections." A chain map by Misyu, Vigil, necros and Xen. The map source is included.Tags: base, chainmap, large
Editor's Rating: Nice
User Rating:
4.3/5 with 21 ratings
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Lastly, I'm not a massive fan of those new enforcer types, I think this would have been better with some of the quoth baddies (like flamethrower guy etc).
Still I'd give this a 5. Great map!
fun map, but i'm not a fan of the shielded enforcers either. they seem buggy. or i suck at timing my shots. the only reason i survived the last battle (after a few tries) is because of the megahealth. during the map, this BOGGLED MY MIND until i finally figured it out.
Cracking map
This one gets overlooked in the recent times but it's a solid base map.
This is a great Base chain map (along with Rubicondom). I have nothing further to add beyond what's stated above except that you'd better get that mega-health secret at the end that dbAudio mentioned.
An old favourite -- I'm not sure how I have played it so many times and never scored it or commented on it before. Anyway, the stitching here is superb, so that the base feels like one integrated space rather than several separate areas glued together, and the progression is fun. Very clean experience.
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Did you read the file's readme?