Or would you like to register?
| Author: | Misyu, necros, Vigil, Xen |
| Title: | Subterranean Siege |
| Download: | sm36.zip (606c39dbf865c9141c7dbd2b57e26b64) |
| Filesize: | 2358 Kilobytes |
| Release date: | 08.10.2002 |
| Homepage: | |
| Additional Links: | |
| Type: | Partial conversion |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| sm36_source.zip | 441 KB | 07.10.2002 |
| sm36.txt | 12 KB | 07.10.2002 |
| pak0.PAK | 4635 KB | 08.10.2002 |
sm36.zip - Subterranean Siege
"Evolved from a speedmapping session, this is a large-ish Q1SP decked out mainly in IDbase textures with plenty of natural rocky sections." A chain map by Misyu, Vigil, necros and Xen. The map source is included.Tags: base, chainmap, large
Editor's Rating: Nice
User Rating: 4.3/5 with 7 ratings
You can NOT add ratings if you are not logged in.
You can NOT add ratings if you are not logged in.

Easily install and launch Quake maps with the cross-platform
• PAK:
Lastly, I'm not a massive fan of those new enforcer types, I think this would have been better with some of the quoth baddies (like flamethrower guy etc).
Still I'd give this a 5. Great map!
fun map, but i'm not a fan of the shielded enforcers either. they seem buggy. or i suck at timing my shots. the only reason i survived the last battle (after a few tries) is because of the megahealth. during the map, this BOGGLED MY MIND until i finally figured it out.
Cracking map
Post a Comment
Your comment will be parsed with Markdown!Keep the comments on topic and do not post nonsense.
Did you read the file's readme?