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Author: | CZG, DaZ, Necros, Pushplay, NotoriousRay, Scampie, Starbuck, Xen |
Title: | Speedmapping pack 48 - Non-detail textures |
Download: | sm48_pack.zip (9a99e590a1f732b02dacad5242d1eb8f) |
Filesize: | 1184 Kilobytes |
Release date: | 07.09.2003 |
Homepage: | |
Additional Links: | |
Type: | Speedmapping |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
sm48_crap.bsp | 309 KB | 06.09.2003 |
sm48_xen.bsp | 727 KB | 07.09.2003 |
sm48_scampie.bsp | 473 KB | 06.09.2001 |
sm48_starbuck.bsp | 405 KB | 07.09.2003 |
sm48_czg.bsp | 270 KB | 07.09.2003 |
sm48_pack.txt | 3 KB | 07.09.2003 |
sm48_daz.bsp | 519 KB | 07.09.2003 |
sm48_ray.bsp | 348 KB | 06.09.2003 |
sm48_push.bsp | 529 KB | 06.09.2003 |
sm48_pack.zip
Speedmapping pack 48 - Non-detail textures
Non-detail textures / 8 SP maps / CZG, DaZ, Necros, Pushplay, NotoriousRay, Scampie, Starbuck, XenTags: dm, hotdog
User Rating:
2.6/5 with 12 ratings
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i do love the spiral towers of sm48_xen.
Yeah, those spirals blew me away too! I wonder how he did that.
GET ON THE HOTDOG!
sm48_crap lives up to its name. Complete nonsense.
sm48_czg is as ugly as sin and has no bad-guys. I can only assume "great-lookiing" in the description is sarcasm.
sm48_daz is rubbish.
sm48_push is the first one that looks and plays like a quake level. it's not a great one, but then for a speedmap it has some decent gameplay. It\'s nice standing over the pit of spawns are firing rocks down into it.
sm48_ray is a decently done deathmatch arena, but useless for SP.
sm48_scampie is a whole actual level, and quite fun and challenging to play. Definitely the best up to this point.
sm48_starbuck is a big empty level that could have been fun with a few monsters tossed in. Shame that flat, ugly non-ID textures are used.
Finally, sm48_xen is yeat another unpopulated area. A nice experiment in architecture, and the spiral towers are indeed nice, but there's absolutely nothing to do (unless I missed something clever).
All in all, really disappointing, even for speedmaps.
Overall, most of them achieve a Quake 3 ish look with simple textures based on single colours. Some of them go for r_drawflat look.
Crap: SP only map. Good for speedrunning. Couldn't find the exit.
Czg: DM only map, liked it.
Daz: a single room, nothing on it, quite good brushwork.
Push: SP only map. Good brushwork and colour choices. Fast paced and fun vertical combat. Liked the symbols on the bottom.
Ray: DM only map. Simple brushwork, varied layout. The textures, even though they are flat, add to the map by its novelty and neatness.
Scampie: SP only map. Tight and DM like layout. Good brushwork and fun to play.
Starbuck: SP map. Clearly unfisnished, lacks gameplay and items. But looks quite good.
Xen: DM only map. Quite impressive looks with just two textures.
Is Xen really a DM map? The only items in the map are in one place as far as I can tell, and it doesn't work in DMSP.
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Did you read the file's readme?