Username: Password: Remember Me
Or would you like to register?
Author:Jacek, HeadThump, Xenon, Zwiffle
Title:Speedmapping pack 67 - Quantity over Quality (79cacfbac193ca3c1b3fe30f49106b32)
Filesize:1856 Kilobytes
Release date:15.02.2004
Additional Links:
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
sm67_jacek2.bsp297 KB13.02.2004
sm67_zwiffle.bsp472 KB14.02.2004
sm67_headthump.txt2 KB14.02.2004
sm67_zwiffle2.bsp825 KB14.02.2004
sm67_jacek.bsp626 KB12.02.2004
sm67_headthump.bsp741 KB14.02.2004
sm67_xen.bsp1479 KB15.02.2004
sm67_pack.txt2 KB14.09.2001

Speedmapping pack 67 - Quantity over Quality

Quantity over Quality / 6 SP maps / Jacek, HeadThump, Xenon, Zwiffle

Tags: speedrunning
User Rating:
3/5 with 5 ratings
You can NOT add ratings
if you are not logged in.

Cocerello Registered 25 August 2014, 14:39

Headthump: interesting layout, very short, the first two rooms were the best ones in the map.

Jacek1 and 2: Bad texture alignment, some cramped parts. No big issues, but these maps are probably impossible to finish if you don't treat them as speedrun maps, the second being way easier than the first.

Xen: good way of adding quality with quantity, with less amount of time spent than usual. Gameplay wise, is long and fun. The one that gets closer to the theme the most.

Zwiffle: another pair of maps for speedrunning. These ones can be completed by playing a more normal way, killing all the monsters, but it isn't advisable. The first one is above speedmap level in brushwork, the second follows more the theme than the first in a different way from Xen's. Both provide a fun time.

Post a Comment

Your comment will be parsed with Markdown!
Keep the comments on topic and do not post nonsense.
Did you read the file's readme?

Quake was released in