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Author: | Jacek, HeadThump, Xenon, Zwiffle |
Title: | Speedmapping pack 67 - Quantity over Quality |
Download: | sm67_pack.zip (79cacfbac193ca3c1b3fe30f49106b32) |
Filesize: | 1856 Kilobytes |
Release date: | 15.02.2004 |
Homepage: | |
Additional Links: | |
Type: | Speedmapping |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
sm67_jacek2.bsp | 297 KB | 13.02.2004 |
sm67_zwiffle.bsp | 472 KB | 14.02.2004 |
sm67_headthump.txt | 2 KB | 14.02.2004 |
sm67_zwiffle2.bsp | 825 KB | 14.02.2004 |
sm67_jacek.bsp | 626 KB | 12.02.2004 |
sm67_headthump.bsp | 741 KB | 14.02.2004 |
sm67_xen.bsp | 1479 KB | 15.02.2004 |
sm67_pack.txt | 2 KB | 14.09.2001 |
sm67_pack.zip
Speedmapping pack 67 - Quantity over Quality
Quantity over Quality / 6 SP maps / Jacek, HeadThump, Xenon, ZwiffleTags: speedrunning
User Rating:
3/5 with 5 ratings
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Headthump: interesting layout, very short, the first two rooms were the best ones in the map.
Jacek1 and 2: Bad texture alignment, some cramped parts. No big issues, but these maps are probably impossible to finish if you don't treat them as speedrun maps, the second being way easier than the first.
Xen: good way of adding quality with quantity, with less amount of time spent than usual. Gameplay wise, is long and fun. The one that gets closer to the theme the most.
Zwiffle: another pair of maps for speedrunning. These ones can be completed by playing a more normal way, killing all the monsters, but it isn't advisable. The first one is above speedmap level in brushwork, the second follows more the theme than the first in a different way from Xen's. Both provide a fun time.
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