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Author: | Fairweather & Markie, Jaycie, Voidforce, Burnham, ILike80sRock, Scythe, C0j, Radiatoryang, Bal, Wiedo, Zungryware, AlexUnder, Zigi, Grue, Mazu, Ish, Riktoi, bmFbr, Newhouse & Yoder |
Title: | Speedmap Snack Pack 2 - Cosmic Hunger |
Download: | snack2.zip (be4843efc5879dada1eae592f75916e1) |
Filesize: | 38330 Kilobytes |
Release date: | 30.01.2022 |
Homepage: | |
Additional Links: | Func_Msgboard thread • |
Type: | Partial conversion |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
maps/s1m1_fwmarkie.bsp | 3559 KB | 30.01.2022 |
maps/s1m1_fwmarkie.lit | 916 KB | 30.01.2022 |
maps/s1m2_jaycie.bsp | 947 KB | 30.01.2022 |
maps/s1m2_jaycie.lit | 308 KB | 30.01.2022 |
maps/s1m3_voidforce.bsp | 8205 KB | 30.01.2022 |
maps/s1m3_voidforce.lit | 1987 KB | 27.01.2022 |
maps/s1m4_burnham.bsp | 1186 KB | 30.01.2022 |
maps/s1m5_il8r.bsp | 933 KB | 30.01.2022 |
maps/s1m5_il8r.lit | 383 KB | 24.01.2022 |
maps/s1m6_scythe.bsp | 914 KB | 30.01.2022 |
maps/s1m6_scythe.lit | 409 KB | 24.01.2022 |
maps/s2m1_coj.bsp | 568 KB | 30.01.2022 |
maps/s2m1_coj.lit | 225 KB | 24.01.2022 |
maps/s2m2_radiatoryang.bsp | 1785 KB | 30.01.2022 |
maps/s2m2_radiatoryang.lit | 1160 KB | 24.01.2022 |
maps/s2m3_bal.bsp | 4546 KB | 30.01.2022 |
maps/s2m3_bal.lit | 2485 KB | 27.01.2022 |
maps/s2m4_wiedo.bsp | 2118 KB | 30.01.2022 |
maps/s2m4_wiedo.lit | 457 KB | 24.01.2022 |
maps/s2m5_zungryware.bsp | 1317 KB | 30.01.2022 |
maps/s2m5_zungryware.lit | 989 KB | 24.01.2022 |
maps/s2m6_alexunder.bsp | 1971 KB | 30.01.2022 |
maps/s2m6_alexunder.lit | 544 KB | 24.01.2022 |
maps/s2m7_zigi.bsp | 3001 KB | 30.01.2022 |
maps/s2m7_zigi.lit | 778 KB | 24.01.2022 |
maps/s3m1_grue.bsp | 2469 KB | 30.01.2022 |
maps/s3m1_grue.lit | 634 KB | 24.01.2022 |
maps/s3m2_hcm.bsp | 3393 KB | 30.01.2022 |
maps/s3m2_hcm.lit | 1843 KB | 24.01.2022 |
maps/s3m3_ish.bsp | 3976 KB | 30.01.2022 |
maps/s3m3_ish.lit | 1282 KB | 24.01.2022 |
maps/s3m4_riktoi.bsp | 1456 KB | 30.01.2022 |
maps/s3m4_riktoi.lit | 408 KB | 24.01.2022 |
maps/s3m5_bmfbr.bsp | 1876 KB | 30.01.2022 |
maps/s3m5_bmfbr.lit | 1182 KB | 27.01.2022 |
maps/s3m6_newhouseyoder.bsp | 2755 KB | 30.01.2022 |
maps/s3m6_newhouseyoder.lit | 902 KB | 24.01.2022 |
maps/snack2end1.bsp | 368 KB | 30.01.2022 |
maps/snack2end1.lit | 78 KB | 30.01.2022 |
maps/snack2end2.bsp | 368 KB | 30.01.2022 |
maps/snack2end2.lit | 78 KB | 30.01.2022 |
maps/snack2end3.bsp | 368 KB | 30.01.2022 |
maps/snack2end3.lit | 78 KB | 30.01.2022 |
maps/start.bsp | 938 KB | 30.01.2022 |
maps/start.lit | 140 KB | 30.01.2022 |
pak0.pak | 4281 KB | 30.01.2022 |
progs.dat | 529 KB | 29.01.2022 |
progs/end1.mdl | 73 KB | 30.01.2022 |
progs/end2.mdl | 72 KB | 30.01.2022 |
progs/end3.mdl | 71 KB | 30.01.2022 |
progs/ish/misc_flame_med.mdl | 172 KB | 24.01.2022 |
quake.rc | 2 KB | 29.01.2022 |
skackpake2_README_PLS.txt | 1 KB | 30.01.2022 |
sound/ambience/deep.wav | 392 KB | 27.01.2022 |
sound/ambience/guts.wav | 1594 KB | 27.01.2022 |
sound/ambience/lava1.wav | 818 KB | 27.01.2022 |
sound/bmfbr/rumblelong.wav | 104 KB | 27.01.2022 |
sound/ish/lakefireplace.wav | 2671 KB | 24.01.2022 |
sound/ish/waterfall.wav | 3421 KB | 24.01.2022 |
src/s1m1_fwmarkie.map | 4956 KB | 30.01.2022 |
src/s1m2_jaycie.map | 416 KB | 24.01.2022 |
src/s1m3_voidforce.map | 3471 KB | 30.01.2022 |
src/s1m4_burnham.map | 298 KB | 24.01.2022 |
src/s1m5_il8r.map | 555 KB | 24.01.2022 |
src/s1m6_scythe.map | 481 KB | 24.01.2022 |
src/s2m1_coj.map | 240 KB | 24.01.2022 |
src/s2m2_radiatoryang.map | 902 KB | 24.01.2022 |
src/s2m4_wiedo.map | 643 KB | 24.01.2022 |
src/s2m5_zungryware.map | 680 KB | 24.01.2022 |
src/s2m6_alexunder.map | 1028 KB | 24.01.2022 |
src/s3m1_grue.map | 867 KB | 24.01.2022 |
src/s3m2_hcm.map | 3575 KB | 24.01.2022 |
src/s3m3_ish.map | 1573 KB | 24.01.2022 |
src/s3m4_riktoi.map | 635 KB | 24.01.2022 |
src/s3m5_bmfbr.map | 997 KB | 27.01.2022 |
src/s3m6_newhouseyoder.map | 1415 KB | 24.01.2022 |
txt/s1m2_jaycie.txt | 3 KB | 24.01.2022 |
txt/s1m4_burnham.txt | 3 KB | 24.01.2022 |
txt/s1m6_scythe.txt | 2 KB | 24.01.2022 |
txt/s2m2_radiatoryang.txt | 3 KB | 24.01.2022 |
txt/s2m3_bal.txt | 2 KB | 27.01.2022 |
txt/s2m4_wiedo.txt | 2 KB | 24.01.2022 |
txt/s2m7_zigi.txt | 1 KB | 24.01.2022 |
txt/s3m1_grue.txt | 2 KB | 24.01.2022 |
txt/s3m2_hcm.txt | 3 KB | 24.01.2022 |
txt/s3m3_ish.txt | 5 KB | 24.01.2022 |
txt/s3m4_riktoi.txt | 1 KB | 24.01.2022 |
txt/s3m6_newhouseyoder.txt | 2 KB | 24.01.2022 |
snack2.zip
Speedmap Snack Pack 2 - Cosmic Hunger
Speedmap jam pack of 19 levels from 21 authors organized into 3 episodes, all made within 48 hours. Mappers could choose from 4 themes (Cr8 base, Egypt, Firetop Mountain, or Knave) with specific weapon progressions. Most maps range from small to medium sized, and can be played from shotgun start if desired.Contains custom start map with difficulty select. Built on Copper mod (included already). Map source is included too.
Note: This mod requires an engine port with increased limits.
Tags: small, medium, jam, speedmap, copper, source, limits, cr8, base, industrial, egypt, firetop, lava, knave, episode
Editor's Rating: no rating (yet)
User Rating:
4.7/5 with 31 ratings
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Feels like real episode. 3 episodes to be correct. Not really consistent, but really fun to play. And some maps are pure genious. My fav is Newhouse/Yoder map since it mixed traps & battles in a very nice way - never met a map like that. But in general all maps are med/hi quality. There's not a single low q map. VoidForce and Bal maps standout. Fairweather & Markie of course. Radiotoryang is pure genious map, really cool, one of my favs. Grue's map is absolutely unique and highly polished, reminded me of Silent Hill metro for no reason - and that map is scary at times. Zigi's map is... tired to write :D All maps are cool. All with no exception. Because in every map there's something interesting, unique, some neat idea. Recommend Snack Pack to all
s2m2, s3m1, s3m2, & s3m3 are unplayable. Same bug as Smej2, possibly functeleporttrain being flagged/set as a solid by whatever map compiler is used. Other maps are playable on QuakeSpasm 093.2 If functeleporttrain is used for particle effects or something in QuakeSpasm Spiked, they don't work in regular QS on Mac. Other maps are quite good though.
I played until s3m2_hcm (Cratewalk) meanwhile, and that's the best map for me, so far.
In two maps (s3m1 and one before I don't remember) I could only proceed with noclip. But maybe I overlooked a button in the dark.
I think that snack2 is a collection of maps more than three episodes. But that doesn't matter for me.
A real good job, as mostly always. Thank You, so much fun with that.
5/5, in whole.
Lots of great stuff in here, with quality obviously variable but no real clunkers and some fine maps. Special props go to HMC's Cratewalk, which I may well replay as a standalone in future -- a long, satisfying blast with a lot of crates and a lot of enemies in interesting configurations. It beggars belief that this was made in 48 hours.
Does anything happen when you've collected all three snacks, as well as the initial rune? I didn't see anything different when I arrived back in the episode-select room, but I might just be an idiot.
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