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Author: | imi74 |
Title: | The Dark Triad v1.0 |
Download: | tdt100.zip (b7c1e71924accecfc4e13259c2c38222) |
Filesize: | 29436 Kilobytes |
Release date: | 18.11.2022 |
Homepage: | https://steamcommunity.com/id/imi74/ |
Additional Links: | YouTube video preview / commentary by dumptruck_ds • |
Type: | Partial conversion |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: |
Files in the ZIP archive
File | Size | Date |
---|---|---|
tdt100/dt_readme.txt | 13 KB | 18.11.2022 |
tdt100/maps/dt_citadel.bsp | 5952 KB | 17.11.2022 |
tdt100/maps/dt_citadel.map | 5219 KB | 17.11.2022 |
tdt100/maps/dt_lodge.bsp | 2468 KB | 17.11.2022 |
tdt100/maps/dt_lodge.map | 1511 KB | 17.11.2022 |
tdt100/maps/dt_undercity.bsp | 1387 KB | 17.11.2022 |
tdt100/maps/dt_undercity.map | 974 KB | 17.11.2022 |
tdt100/maps/dtdarkmere.wad | 43 KB | 17.11.2022 |
tdt100/maps/dtlodge.wad | 816 KB | 17.11.2022 |
tdt100/maps/dtstart.wad | 258 KB | 17.11.2022 |
tdt100/maps/dtunder.wad | 11 KB | 17.11.2022 |
tdt100/maps/start.bsp | 459 KB | 17.11.2022 |
tdt100/maps/start.map | 409 KB | 17.11.2022 |
tdt100/music/track20.mp3 | 7305 KB | 23.09.2022 |
tdt100/music/track21.mp3 | 4408 KB | 23.09.2022 |
tdt100/music/track22.mp3 | 4707 KB | 22.09.2022 |
tdt100/music/track23.mp3 | 6103 KB | 13.09.2022 |
tdt100/progs.dat | 407 KB | 16.11.2022 |
tdt100/progs/agren1.mdl | 6 KB | 15.11.2022 |
tdt100/progs/cult.mdl | 73 KB | 09.09.2022 |
tdt100/progs/demon2.mdl | 111 KB | 17.01.2022 |
tdt100/progs/g_nail.mdl | 74 KB | 16.11.2022 |
tdt100/progs/g_rock.mdl | 71 KB | 16.11.2022 |
tdt100/progs/g_shot.mdl | 78 KB | 17.11.2022 |
tdt100/progs/p_revolver.mdl | 49 KB | 24.01.2022 |
tdt100/progs/tt1.mdl | 14 KB | 28.10.2022 |
tdt100/progs/v_axe.mdl | 90 KB | 17.11.2022 |
tdt100/progs/v_nail.mdl | 105 KB | 17.11.2022 |
tdt100/progs/v_rock.mdl | 94 KB | 17.11.2022 |
tdt100/progs/v_shot.mdl | 91 KB | 17.11.2022 |
tdt100/progs/v_shot2.mdl | 107 KB | 17.11.2022 |
tdt100/sound/ambience/ebdrone6.wav | 164 KB | 23.09.2022 |
tdt100/sound/ambience/ebdrone7.wav | 187 KB | 23.09.2022 |
tdt100/sound/ambience/hfrog1.wav | 22 KB | 23.09.2022 |
tdt100/sound/ambience/hfrog2.wav | 42 KB | 23.09.2022 |
tdt100/sound/ambience/indoordraft2.wav | 107 KB | 23.09.2022 |
tdt100/sound/ambience/warper1.wav | 47 KB | 05.11.2022 |
tdt100/sound/cult/alert1.wav | 27 KB | 17.11.2022 |
tdt100/sound/cult/alert2.wav | 33 KB | 17.11.2022 |
tdt100/sound/cult/alert3.wav | 29 KB | 17.11.2022 |
tdt100/sound/cult/death1.wav | 55 KB | 12.09.2022 |
tdt100/sound/cult/idle1.wav | 31 KB | 12.09.2022 |
tdt100/sound/cult/idle2.wav | 67 KB | 12.09.2022 |
tdt100/sound/cult/idle3.wav | 49 KB | 12.09.2022 |
tdt100/sound/cult/pain1.wav | 9 KB | 12.09.2022 |
tdt100/sound/gargoyle/hdalert1.wav | 17 KB | 07.01.2022 |
tdt100/sound/gargoyle/hdattack1.wav | 18 KB | 07.01.2022 |
tdt100/sound/gargoyle/hddeath1.wav | 23 KB | 07.01.2022 |
tdt100/sound/gargoyle/hdidle1.wav | 16 KB | 07.01.2022 |
tdt100/sound/gargoyle/hdidle2.wav | 23 KB | 07.01.2022 |
tdt100/sound/gargoyle/hdpain1.wav | 10 KB | 07.01.2022 |
tdt100/sound/gargoyle/hdwalk1.wav | 20 KB | 07.01.2022 |
tdt100/sound/player/land.wav | 6 KB | 05.02.2022 |
tdt100/sound/player/land3.wav | 4 KB | 05.02.2022 |
tdt100/sound/player/metland.wav | 10 KB | 23.09.2022 |
tdt100/sound/player/metland3.wav | 10 KB | 23.09.2022 |
tdt100/sound/player/metstep1.wav | 4 KB | 12.09.2022 |
tdt100/sound/player/metstep2.wav | 5 KB | 12.09.2022 |
tdt100/sound/player/plyrjmp8.wav | 10 KB | 05.02.2022 |
tdt100/sound/player/step1.wav | 2 KB | 05.02.2022 |
tdt100/sound/player/step2.wav | 3 KB | 23.09.2022 |
tdt100/sound/weapons/axslash1.wav | 6 KB | 17.11.2022 |
tdt100/sound/weapons/guncock.wav | 27 KB | 16.05.2021 |
tdt100/sound/weapons/railgun.wav | 94 KB | 23.09.2022 |
tdt100/sound/weapons/shotgn2.wav | 35 KB | 23.09.2022 |
tdt100/sound/weapons/spike3.wav | 35 KB | 10.11.2022 |
tdt100.zip
The Dark Triad v1.0
Short episode with custom start map + 3 small / medium sized levels of various themes, with custom weapons and monsters. Some textures from Doom, some custom music sampled from Nine Inch Nails.Map source is included. Consult the author's readme for detailed notes on the many weapons and monster changes, but here's a summary / excerpt:
"Many of the weapons have lowered max ammo cap and the pickups will yield less ammo as well. On harder difficulties, this can make ammo conservation a much more important skill, along with aggressive secret hunting. [...] Armor pickups also yield less armor. [...] Monster behavior is very different, but in subtle ways. [...] Initial delay between aggro and first attack is reduced and semi-randomized. Monsters move fast on hard, and faster on nightmare. Infighting is disabled, except on skill 0. Monster turn speeds are increased by difficulty [...] Monsters have no pain chance. [...] Monsters also have greatly reduced health"
Note: requires a modern engine / source port with increased limits.
Tags: episode, small, medium, castle, runic, doom, music, monsters, weapons, source, limits
Editor's Rating: no rating (yet)
User Rating:
4.5/5 with 43 ratings
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