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Author: | Jan Jakubovic |
Title: | Temple of Death |
Download: | temodea.zip (f779107075260033f788bda0bfe714fe) |
Filesize: | 1125 Kilobytes |
Release date: | 29.09.1997 |
Homepage: | |
Additional Links: | |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
TEMODEA.BSP | 2503 KB | 21.08.1997 |
TEMODEA.TXT | 3 KB | 29.09.1997 |
temodea.zip
Temple of Death
Large somewhat nonlinear Wizard level.Tags: large, wizard, outdoor, traps
Editor's Rating: Nice
User Rating:
2.8/5 with 12 ratings
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i found this to be too large and too boring.
Found it interesting. The layout and ideas used were good. brushwork too, but was shadowed by the very big scale that was used, that made the map very easy and the brushwork lonely. Also, one or two times isn't completely clear where to go, and one of the secrets can't be reached due to the room having a too low ceiling.
3+
If you're refering to the secret closet behind the zombie altar, that one can be reached, but only from the right hand side.
I found this entertaining in a low-rent way, but it could have been so much more fun with two or three times as many monsters. I felt I spent a lot of time running around big, blocky areas with few distinguishing features.
Also: I couldn't get 100% kills because I wasn't able to get a grenade up to the zombie on the high platform. I assume one of the two secrets I missed must have been a rocket-launcher.
I found it quite huge and quite boring. Most of the time I just ran across spacious blocky areas. The architecture is probably the most simple that it could be, and there are like 5-6 textures used through the entire level.
So, I disagree with nice rating. Barely average.
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Did you read the file's readme?