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| Author: | Glenn Ancheta |
| Title: | The Ledge |
| Download: | theledge.zip (f80bf3ebf80bf2ae0d7a951d0b337cd0) |
| Filesize: | 153 Kilobytes |
| Release date: | 01.09.1996 |
| Homepage: | |
| Additional Links: | |
| Type: | Single BSP File(s) |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| THELEDGE.BSP | 376 KB | 01.09.1996 |
| THELEDGE.TXT | 3 KB | 01.09.1996 |
theledge.zip - The Ledge
More or less one Wizard-textured room with a few monsters.Tags: small, wizard
Editor's Rating: Poor
User Rating: 1.5/5 with 10 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
If it were larger it would be a decent map.
This level is too illogical. Unseen teleport in the edge? It's even not funny.
This could've been a decent vertical-esque map, but firstly it only has 7 enemies, and secondly I have no idea how I got to the second floor, I just randomly teleported there. I couldn't find a way to get to the third, so I just noclipped. There was probably another random teleporter. It doesn't look great either (it doesn't look bad though). I just can't really find something good to say about this map, sorry. I don't recommend it.
Basically, what you see is what you get with this map. As soon as you start and spin around, you're basically seeing the whole map. To me, this seemed like an experiment map that was just kind of released because it was created. Also, good luck killing the enemies later if you use up that pent early! ;) The Ledge on The Quake Grave
An interesting idea, but horrid execution. The visuals are bland and ugly and there are only seven enemies. I think the author was just messing around experimenting when they made this (it was 1996 after all). 1/5
The readme tells you to save your ammo, but I'd rather tell you to save your powerup(s). ;)
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Did you read the file's readme?