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Screenshot of themix
Author:Daniel Svensson
Title:Themix
Download:themix.zip (57493f33eb8389eeae023afe139c699d)
Filesize:321 Kilobytes
Release date:19.01.1997
Homepage:
Additional Links: Crash's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
MIX1.pcx56 KB19.01.1997
MIX2.pcx51 KB19.01.1997
themix.bsp548 KB19.01.1997
TheMix.txt4 KB19.01.1997

themix.zip

Themix

Small mixed texture map.

Tags: wizard, small, dm

Editor's Rating: Poor
User Rating:
2.4/5 with 11 ratings
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Esrael Registered 11 March 2018, 15:12

Themix is like an uncut jewel: the potential is there, but it's hopelessly rough around all the edges. It doesn't particularly shine in any area. It feels as if it's going through an identity crisis: Am I a single player or a deathmatch map?

The author had stated in the readme that he didn't know how to separate single player and deathmatch entities from each other, which unfortunately shows in the balance: Powerful items abound, which makes the map a breeze to play. Powerful items call for lots of enemies, which are too few. And even if there were more enemies, the map is too cramped to accomodate very many of them.

The geometry of the map feels more suited for single player, but it suffers from an inconsistent theme and puts the enemies in even a greater disadvantage compared to the player. Buttons don't really follow the id visual clues of shootable red buttons and touchable other buttons. Secrets aren't marked either.

The map ping pongs the player from one end of the map to the other without introducing something new in between like repopulating the map with new enemies, which is unfortunate.

The final room is also quite anticlimactic, throwing nothing but the lowliest enemies at the player, who by this time is pretty much at his/her most powerful.

But as stated, the map would have potential for a lot more, but the execution had sadly fallen flat on its face.

Death_B_Waitin Registered 10 December 2022, 16:40

Interesting map. Although I could not understand the need for the gold key.

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