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| Author: | Madfox |
| Title: | Tormentarium |
| Download: | torment.zip (4341d645291d16bf458f35e11fd9d3c1) |
| Filesize: | 5225 Kilobytes |
| Release date: | 02.09.2012 |
| Homepage: | http://members.home.nl/gimli/ |
| Additional Links: | |
| Type: | Partial conversion |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| torro/pak0.pak | 13747 KB | 16.09.2012 |
| torro/progs.dat | 418 KB | 13.08.2012 |
| torro/tormentarium.txt | 3 KB | 16.09.2012 |
| torro/witzraz.tga | 316 KB | 16.07.2012 |
torment.zip - Tormentarium
Large metal-style industrial facility surrounded by caverns; features a few custom map props.This is the second version, the first release named torro.zip can be found in the trash/.
Tags: large, metal, industrial, machines, models, pipes, sewer
Editor's Rating: Nice
User Rating: 3.8/5 with 13 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
I know this is a irragular map.
It appeared only by accident.
Hope there are enough healthboxes.
:P
I didn't find any secrets, and got only 140/141 monsters :/
Still, a good map and I liked the props :)
sweet map.
You know, I actually thoroughly enjoyed this map. Sure it's cramped in places, and especially those narrow curved pipes are not the best fit for the Quake engine. The colored lighting is also a bit odd at times. But overall, it does something that few 2010s mappers seem to want to do: it takes a huge dose of 1997-esque primitive abstract weirdness and infuses into a map built on more modern scale. That gives the map a personality to make up for the lack of dozens of filigreed brushes bristling in every corner.
Not a map for everyone but if you can overlook the wobbly bits there's creativity to admire here.
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Did you read the file's readme?