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SOLVED: Worldcraft with a custom palette?!
by mrmmaclean » Sun Oct 24, 2010 11:40 pm
in Mapping
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by mrmmaclean
Sun Oct 24, 2010 11:40 pm
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qcexec WITH arguments for quakeflash? [yes, kinda backwards]
by mrmmaclean » Mon Aug 23, 2010 1:38 am
in Engine Programming
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- 833
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by mrmmaclean
Mon Aug 23, 2010 1:38 am
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q3bsp questions
by Nahuel » Sat May 07, 2011 10:56 pm
in Mapping
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by Nahuel
Sat May 07, 2011 10:56 pm
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demos between levels and parms
by Nahuel » Thu Mar 24, 2011 2:15 pm
in QuakeC Programming
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- 645
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by Nahuel
Thu Mar 24, 2011 2:15 pm
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I made a cubemap flashlight
by Nahuel » Fri Jun 24, 2011 7:25 pm
in QuakeC Programming
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- 1575
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by Nahuel
Fri Jun 24, 2011 7:25 pm
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darkplaces 'unstuck' feature
by necros » Thu Aug 19, 2010 2:04 am
in QuakeC Programming
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- 817
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by necros
Thu Aug 19, 2010 2:04 am
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Desperately seeking: Jim Kaufman (rock2) + 'karl' (town4)
by OneManClan » Thu Aug 25, 2011 3:57 pm
in General Discussion
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- 784
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by OneManClan
Thu Aug 25, 2011 3:57 pm
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Rock2ober 2013!
by OneManClan » Sat Oct 26, 2013 11:47 am
in Quake Events
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- 1369
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by OneManClan
Sat Oct 26, 2013 11:47 am
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Absolute Beginners Guide to (CSQC) Hats
by OneManClan » Tue Mar 24, 2015 8:51 am
in CSQC Programming
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- 1451
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by OneManClan
Tue Mar 24, 2015 8:51 am
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Rock2ober 2011!!!
by OneManClan » Thu Oct 20, 2011 5:13 pm
in Quake Events
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- 2203
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by OneManClan
Thu Oct 20, 2011 5:13 pm
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New AGR TF movie 'Rock2ober 2015' is HERE!
by OneManClan » Tue Nov 01, 2016 11:14 am
in Quake Events
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- 1067
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by OneManClan
Tue Nov 01, 2016 11:14 am
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Rock2ober 2012
by OneManClan » Fri Oct 26, 2012 5:17 pm
in Quake Events
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- 4081
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by OneManClan
Fri Oct 26, 2012 5:17 pm
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dpmodel issue (md3)
by ooppee » Thu Oct 28, 2010 3:06 am
in Modeling
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- 1181
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by ooppee
Thu Oct 28, 2010 3:06 am
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Maze
by Orion » Thu Jul 10, 2008 8:29 pm
in General Discussion
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- 1227
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by Orion
Thu Jul 10, 2008 8:29 pm
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Simple helper bot
by Orion » Tue Mar 27, 2007 12:37 am
in Artificial Intelligence
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- 4232
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by Orion
Tue Mar 27, 2007 12:37 am
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Rocket Arena Revolution Mod
by Orion » Fri Sep 12, 2008 6:44 pm
in General Discussion
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- 1042
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by Orion
Fri Sep 12, 2008 6:44 pm
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OrionBot for DP and FTE
by Orion » Tue Mar 04, 2008 8:26 pm
in QuakeC Programming
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- 1754
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by Orion
Tue Mar 04, 2008 8:26 pm
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Problem with ChangePitch()
by Orion » Thu Dec 24, 2009 6:17 pm
in QuakeC Programming
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- 778
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by Orion
Thu Dec 24, 2009 6:17 pm
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Match doesn't begin.
by Orion » Wed Dec 26, 2007 12:09 am
in QuakeC Programming
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- 1637
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by Orion
Wed Dec 26, 2007 12:09 am
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Ultimate Quake 1 Training Mod.
by Paradise » Mon May 26, 2008 4:22 pm
in QuakeC Programming
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- 1213
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by Paradise
Mon May 26, 2008 4:22 pm
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aircontrol.
by pitchatan » Wed Feb 12, 2014 8:32 pm
in QuakeC Programming
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- 1040
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by pitchatan
Wed Feb 12, 2014 8:32 pm
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SW Quake with lua script fisheye
by qbism » Mon Dec 05, 2011 5:57 am
in General Discussion
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- 860
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by qbism
Mon Dec 05, 2011 5:57 am
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Eden Star sentinel
by qbism » Sun Feb 03, 2013 4:03 pm
in Modeling
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- 2331
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by qbism
Sun Feb 03, 2013 4:03 pm
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Quake Concept Art?
by Quake Matt » Fri Apr 27, 2007 9:10 pm
in General Discussion
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- 1470
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by Quake Matt
Fri Apr 27, 2007 9:10 pm
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Castles - new TC (help needed)
by Quarcred » Sat Sep 11, 2010 7:08 pm
in QuakeC Programming
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- 856
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by Quarcred
Sat Sep 11, 2010 7:08 pm
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RoboChamps for Quake?
by r00k » Tue Apr 29, 2008 9:16 pm
in QuakeC Programming
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by r00k
Tue Apr 29, 2008 9:16 pm
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Silly hud code
by r00k » Mon Dec 15, 2008 10:10 pm
in QuakeC Programming
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- 1139
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by r00k
Mon Dec 15, 2008 10:10 pm
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MEGAHEALTH REDUX
by r00k » Tue Sep 09, 2008 5:42 am
in QuakeC Programming
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- 1052
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by r00k
Tue Sep 09, 2008 5:42 am
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Mouse wheel in SP Quake
by redrum » Mon Oct 08, 2007 11:12 pm
in General Discussion
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- 1231
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by redrum
Mon Oct 08, 2007 11:12 pm
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tools for porting
by revelator » Mon Jan 04, 2016 4:41 pm
in General Programming
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- 1127
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by revelator
Mon Jan 04, 2016 4:41 pm
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guess this ;)
by revelator » Wed Nov 25, 2009 5:46 pm
in General Discussion
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- 956
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by revelator
Wed Nov 25, 2009 5:46 pm
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for testing new devil library with some spiffy goodies
by revelator » Sat Jan 16, 2010 11:11 pm
in Engine Programming
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by revelator
Sat Jan 16, 2010 11:11 pm
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Finally a fix for an old tenebrae problem
by revelator » Wed Mar 29, 2017 5:43 pm
in Engine Programming
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by revelator
Wed Mar 29, 2017 5:43 pm
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Something to toy with if you like homeworld
by revelator » Thu Jul 24, 2014 9:34 am
in General Discussion
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- 1141
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by revelator
Thu Jul 24, 2014 9:34 am
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maybe usefull
by revelator » Thu Jun 17, 2010 4:50 am
in Engine Programming
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by revelator
Thu Jun 17, 2010 4:50 am
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gltochris cleansrc for codeblocks
by revelator » Sun Apr 01, 2012 1:46 pm
in General Discussion
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- 799
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by revelator
Sun Apr 01, 2012 1:46 pm
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fscanf evilness
by revelator » Tue Jul 05, 2011 10:30 am
in Engine Programming
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- 676
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by revelator
Tue Jul 05, 2011 10:30 am
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Dissapering support for older windows
by revelator » Sat Sep 19, 2015 8:25 am
in General Discussion
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- 1263
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by revelator
Sat Sep 19, 2015 8:25 am
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really weird sound problem
by revelator » Sun Mar 07, 2010 8:10 pm
in General Discussion
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- 744
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by revelator
Sun Mar 07, 2010 8:10 pm
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FrameBuffer scaling in Doom3
by revelator » Sat Sep 29, 2018 7:01 am
in OpenGL Programming
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- 1099
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by revelator
Sat Sep 29, 2018 7:01 am
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Need a review on some old code
by revelator » Fri Jun 05, 2015 10:40 am
in General Programming
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- 945
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by revelator
Fri Jun 05, 2015 10:40 am
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Maplist Menu
by Rikku2000 » Sat Jan 15, 2011 10:58 pm
in Programming Tutorials
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- 1186
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by Rikku2000
Sat Jan 15, 2011 10:58 pm
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Fast loading maps...
by Rikku2000 » Tue May 08, 2012 6:45 pm
in Programming Tutorials
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- 2155
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by Rikku2000
Tue May 08, 2012 6:45 pm
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OpenGL for SDLQuake
by Rikku2000 » Sun Jan 22, 2012 9:06 pm
in OpenGL Programming
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- 2921
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by Rikku2000
Sun Jan 22, 2012 9:06 pm
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Custom Sounds
by Rikku2000 » Fri Mar 13, 2015 10:23 am
in QuakeC Programming
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- 1218
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by Rikku2000
Fri Mar 13, 2015 10:23 am
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FrameDraw help...
by Rikku2000 » Tue May 01, 2012 5:48 pm
in General Programming
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- 1404
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by Rikku2000
Tue May 01, 2012 5:48 pm
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tutorials
by RooT » Wed Sep 28, 2005 12:07 am
in General Discussion
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- 1641
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by RooT
Wed Sep 28, 2005 12:07 am
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Camera View Help
by RooT » Wed May 10, 2006 5:18 am
in QuakeC Programming
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- 1745
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by RooT
Wed May 10, 2006 5:18 am
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Post Your Quake Collection
by scar3crow » Mon Oct 27, 2008 1:14 am
in General Discussion
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- 1677
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by scar3crow
Mon Oct 27, 2008 1:14 am
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News - necros releases new version of ne_q1spCompilingGui
by scar3crow » Sun Sep 05, 2010 9:49 pm
in News & Announcements
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- 2806
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by scar3crow
Sun Sep 05, 2010 9:49 pm
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