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InsideQC Forums • View topic - Reflex kickstarter!

Reflex kickstarter!

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Reflex kickstarter!

Postby Electro » Sat Sep 20, 2014 4:32 am

https://www.kickstarter.com/projects/191095869/reflex

Hey guys!
Here's a project I've poured a loooooot of my time into with a team of 3 of us. We're so keen to revive the fast paced FPS action from being addicted to quake like all you guys.
Would love if you guys could show your support, if not just financially, but also with spreading the word to make this a reality.

Cheers guys, love you all and proud to be part of the Quake community! <3
Benjamin Darling


Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
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Re: Reflex kickstarter!

Postby toneddu2000 » Tue Sep 23, 2014 4:47 pm

wow man I wish you all the best! Sure 360.000 AUD in 26 days it's not a piece of cake but I hope you'll succed. It's good to see small teams developing good old school games.
Will you post in the future more news about your engine (in which language is writte, core and advanced features, editor embedded or art asset import pipeline, etc.)? Because I think it would be an interesting lecture!

Keep it up!
- my first commercial game, made with FTEQW game engine
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Re: Reflex kickstarter!

Postby Julius » Wed Sep 24, 2014 12:16 pm

If it was an open-source game (with some commercial services) I would definitly pledge, but like this it seems like another Nexuiz (the commercial one).
Don't get me wrong... great project and high production values and all that... but the nieche of competitive shooters is though and you need to be in it for the long run to suceed. A commercial, closed source, game where support and continued balancing depends on sales and if that isn't satifactory gets dropped like a hot potato, is something most people will not buy into precisely because it is likely to fail. Self-fullfilling prophecy and all that, but there is no way around it except open-source community ownership.
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Re: Reflex kickstarter!

Postby leileilol » Thu Sep 25, 2014 12:51 am

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Re: Reflex kickstarter!

Postby Julius » Thu Sep 25, 2014 9:37 am

As if you could compare Quake3/live that has a more than a decade old fanbase and balancing to a new-comer... Even the people from Epic Games have realized that only something like community ownership can succeed in this nieche (see development model of the new Unreal Tournament), and they definitly also have a big fan-base already (albeight many moved on after the more or less failed UT3).
I mean seriously, how is this significantly different from Nexuiz (the commercial one)? And I don't mean gameplay, but the overall concept and prospects for future development.
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Re: Reflex kickstarter!

Postby frag.machine » Thu Sep 25, 2014 12:32 pm

So, suddenly you decided all FPS projects must be open source, therefore this one obviously is doomed because people expects to - gasp! - be paid by their work ?

I find your reasoning... amusing, to say the least.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: Reflex kickstarter!

Postby leileilol » Thu Sep 25, 2014 3:43 pm

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Re: Reflex kickstarter!

Postby Spirit » Thu Sep 25, 2014 4:57 pm

Moderator comment: Please leave your personal grudges elsewhere and be nice.
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Re: Reflex kickstarter!

Postby Julius » Thu Sep 25, 2014 5:43 pm

Last edited by Julius on Thu Sep 25, 2014 6:06 pm, edited 2 times in total.
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Re: Reflex kickstarter!

Postby leileilol » Thu Sep 25, 2014 5:54 pm

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Re: Reflex kickstarter!

Postby Julius » Thu Sep 25, 2014 6:01 pm

Fair enough, but I am not even talking about strict FOSS. What I am talking about is customer/user trust; that you can have that if you are id software or epic games or you can try to get it for example by open-sourcing the product (doesn't have to be copyleft at all, but it is probably wise to do so from a commercial point of view).
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Re: Reflex kickstarter!

Postby Dr. Shadowborg » Thu Sep 25, 2014 11:45 pm

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Re: Reflex kickstarter!

Postby mankrip » Fri Sep 26, 2014 1:47 am

Back on topic: Reflex is a staff pick on Kickstarter now. Good luck!
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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Re: Reflex kickstarter!

Postby Baker » Fri Sep 26, 2014 3:02 am

Julius may take heat for his opinion, but what if happens to be a true opinion? Open source does matter. It is why is it possible to support Android and why I won't use use a closed-source web browser.

In an age of a million Arena games past and present, a fair number open source (Sauterbraten/Cube, classic Nexuiz, Xonotic, Open Arena, Alien Arena, yada, yada ...) it can be difficult to justify to whole-heartedly back a closed source one.

Open source can be something as simple as commitment to open source 2 behind release.

I avoid almost all closed-source tools and wouldn't want to use, as an example, a closed source Quake map editor.

Isn't Unreal effectively open-source even if strictly licensed? Isn't Unity 3D open source? (I don't know, I'm not too interested in those, but I think they are. And if it isn't important, then why are they open source? Well --- they LIKE WINNING. That's why.)

You can say my opinion doesn't matter, but let's say this Kickstarter fails narrowly (misses by 20-40%), would it have made a difference between success and failure? Seems like in a near-miss scenario it certainly would. Closed source is shortsighted and hard to morally support; Android might be a failure if it weren't open source. Open source, regardless of license, makes things easier to support (Java, MySQL, etc.)

The problem with closed source to me is that it means that the authors don't have sufficiently deep intellectual and environmental awareness. In something like business-to-business this is just normal and ecosystems built on that model (console platforms), but outside that box, it is an intellectual litmus test.

If you can't pass the intellectual litmus test, what other short-sightedness is there in your thinking? John Carmack sees the pattern in the dominos. Sergey Brin sees the pattern in dominos. This is why it is easy support, say, John Carmack.

/Controversial thoughts, so be it ... So sue me ... (And my comments aren't related to this project, but how I think about projects in general. And either way, I wish Electro luck on this project.)
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Re: Reflex kickstarter!

Postby mankrip » Fri Sep 26, 2014 4:16 am

Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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