Playing through the Quake Pre-Release
+----------------------------------------+
| Quake PRE-RELEASE |
| Tuesday, June 11th, 1996 |
| Copyright (C) 1996 id Software, inc. |
+----------------------------------------+
| Operating Instructions |
| by John Romero |
+----------------------------------------+IMPORTANT NOTE: This document is a shabbed-up version of the QTEST1
document that i wrote months ago. It may suck.This is our first severely limited pre-release, not intended for the
general public. If you received this game from a member of id Software,
then you are supposed to have it, otherwise, you are in possession of
something which is not yours. You Are Bad.
I found this beta version of Quake floating around. This should be a much longer and detailed post but there are other things to do. There are many little and some big differences. There also is a slighty older version around, differences might only be cosmetic (the readme differs a tiny bit).
Anyways, for your enjoyment (ok, mostly mine) I played through this and recorded it. http://www.archive.org/details/QuakeBetaPlaythrough
Testimonial from our supporter PokerListings
We’ve been getting some recognition from the site PokerListings.com – a dedicated source for everything on how to play poker. They are conducting a project to help and support online gaming project like Quaddicted. They chose us because we provide such a great resource for the Quake community. Many thanks to the crew at PokerListings!Tinkering, errors inbound
Because I just switched the site over to PHP 5.3 (from 5.2) there might be errors around. So far I noticed the engines/tools/wads listings did spit out many deprecation warnings, I hid those… If you encounter any errors, please report them.
Why, you ask? I am working on a database driven version of the reviews. Finally… There will be tagging, rudimentary user ratings and the possibility of a proper search function. Any other things I should consider? I want to refrain from adding user accounts. It would be great for some features but too much work.
edit: I want to reduce the rating scale from 1-5 to 3 values. Something along the lines of “Should you play it?” -> “Yes”, “Probably”, “Probably not”. Needs better words of course. Any objections?
edit2: Right, all the description pages are broken because of the stupid comment script. Change the .html in the url to .xml and all should be fine for the time being.
More Quake sketches by John Romero
John Romero has not only got a new domain and website, he also uploaded some more old sketches from Quake development. Or more specifically his jrbase1 map. You can find them in this gallery, currently on page 2. To get the “real” images you have to click on “original” in that wobbly overlay once you hover the image (they should make that a rotating swirly cube with fire effects…). I wish there will be sketches from the monsters some day.
Your favourite map in 2009!
Congratulations to than. His map Plumbers Don’t Wear Ties (But They Do Carry Shotguns) was deemed the best release of the past year by the about 70 people who voted.
Time to replay this gem!
textures2quake, next bounty claimed
Baker has released a tool to convert image files to Quake textures. It adjusts the length of the filename if needed and keeps a log of those renamings. Converting “modern” texture sets to use with Quake and engines that support external textures has never been easier.
Baker declined the bounty and instead proposed a new one: Provide whatever is needed in QuakeC to use origin brushes. Please read through this thread if you are interested. We are both not sure how to properly phrase the goal.
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