Aaaaaahhpdate

10.05.2008 • Spirit

The incredible amount of 2 added maps: level2 (renamed Level.zip from here, thanks to aguirRe for the hint) and the latest release: bod. Enjoy!

Q1SP: Tower Of Dal Gurak by spy

05.05.2008 • Spirit

spy released his first Quake map in the footsteps of Kinn’s Bastion of the Underworld and The Marcher Fortress.

Download bod.zip from the Quaddicted Archive (1 Megabyte, md5sum f029d5a2f8436a328237267d95d329fd).

Backfilling update #143

01.05.2008 • Spirit

Thanks to neg!ke for some descriptions and thanks to me for the majority (no joke, I was diligent this time!). Enjoy!
base_debris, burgtx12, cogs, dejavu10, distractions, dragon, elek_neh_episode4, event, fr3nrun2, funkx89, hrim_sp3, j1, j2, qkdme1m1, qkfort, qkhouse, qkmetro, qkpit, qkship, qkstarg, qkstore, qktower, qkwall, quadrx6, quoth2, rcoldmaps, slave, src2, src, trail, travail_skins, travail_soundtrack, wbase

PS: Stop voting for the pink for heaven’s sake!

Q1SP: Cogs Of Conflict by spd

28.04.2008 • Spirit

Speedy created an experimental map.

I dont think anyone has done something like this before. Its quite an experiment, and you might hate it. Please play it, its all about gameplay, visually its rather simple.

Please record a demo of your first run (record cogs_yournick cogs) (and upload it to the Shub-Hub, password: ilovetheshubhub).

Download cogs.zip from the Quaddicted Archive (650 Kilobytes, md5sum 7a4fcd48e6a0353791032b3125764609).

Q1SP: Lair Of The Dragon Ogre by Death Method

28.04.2008 • Spirit

Death Method released his first map! And a nice one it is.

Made from scratch and using id metal textures to give a feel of an ancient castle.

Download dragon.zip from the Quaddicted Archive (1.2 Megabytes, md5sum 112920df8e41a2aa40afcbd3ec7b67ad).

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