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InsideQC Forums • View topic - Quake 20th BirthDay

Quake 20th BirthDay

Talk about the Quake Expo and Quake Speed events.

Moderator: InsideQC Admins

Re: Quake 20th BirthDay

Postby qbism » Wed Jun 29, 2016 5:41 am

Many sites have posted about the Expo, but it would be great to improve coverage from news sites and from the QuakeWorld side. (Anyone active on quakeworld.nu?) Also valuable are comments on popular game sites if you can work a Quake Expo mention in there...
Twitter posts are a top referrer. Use #qexpo

Sites currently referring to the Quake Expo site via links in news, blogs, or forum posts include:
celephais.net (func_msgboard)
Twitter
quake3world.com
team102.ru
disqus.com (mostly via PC Gamer site)
forums.insideqc.com
quakeone.com
forums.somethingawful.com
forums.xonotic.org
insideqc.com
Reddit
earthquake.fuzzylogicinc.com
forum.tastyspleen.net
forums.unvanquished.net
quaddicted.com
freegamer.blogspot.com
gamingonlinux.com
quakehaus.com
freegamer.blogspot.de
moddb.com
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Re: Quake 20th BirthDay

Postby frag.machine » Wed Jun 29, 2016 11:33 am

Blue's News (http://www.bluesnews.com) used to help in previous editions.
And I think that Bethesda should be notified, a link from their site wouldn't hurt.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: Quake 20th BirthDay

Postby Spirit » Wed Jun 29, 2016 6:47 pm

From an old thread in the quaddicted admin forum, more sites that might reach interested people:

rockpapershotgun.com
nofrag.com
http://www.facepunch.com/showthread.php?t=776989
neogaf
steam
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Re: Quake 20th BirthDay

Postby mankrip » Sun Jul 10, 2016 9:41 pm

I've got nothing to release during the expo, but at least I've made a small booth with some info.
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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/ /
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Re: Quake 20th BirthDay

Postby ceriux » Wed Jul 13, 2016 12:29 pm

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Re: Quake 20th BirthDay

Postby qbism » Wed Jul 13, 2016 4:36 pm

Blues News posted a blurb and I just sent an email to rockpapershotgun.

BTW, doors open Saturday! I'd encourage registration ahead of then, although anyone can still register during the expo. The two-week duration of the event gives some breathing room but it will go fast.
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Re: Quake 20th BirthDay

Postby Dr. Shadowborg » Wed Jul 13, 2016 5:58 pm

Things are kinda hectic for me right now, and I've got nothing I feel is significant enough to be worth showing off right now, so I'll probably pass on opening a booth. :neutral:
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Re: Quake 20th BirthDay

Postby qbism » Wed Oct 19, 2016 3:22 am

For those who like to maintain archives of things-
https://qexpo2016.qbism.com/wp-content/ ... backup.zip
[link edited]
Last edited by qbism on Mon Dec 05, 2016 3:36 am, edited 1 time in total.
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Re: Quake 20th BirthDay

Postby Spirit » Sun Dec 04, 2016 2:06 pm

Only seeing this now, the domain does not exist. :cry:
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Re: Quake 20th BirthDay

Postby qbism » Mon Dec 05, 2016 3:47 am

Sorry, the archive link is fixed now. https://qexpo2016.qbism.com/wp-content/ ... backup.zip
Archive at https://qexpo2016.qbism.com is working again.
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Re: Quake 20th BirthDay

Postby Madfox » Sat Jun 17, 2017 2:45 am

Maybe a little late, but..,

if you like some good old quake maps,
I have two on the bootpage 2016.
My last level FourFeather & a remake of Sin's "Gorge".
Also a new player model for Quake1 with additional subroutines.
Swimming, jumping. dodging, crawling.

I would like to add them to Quake's th_original actions,
but this would need additional code.
Any help welcome!



Image

:idea:
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Re: Quake 20th BirthDay

Postby ceriux » Sat Jul 08, 2017 5:26 am

Try posting that in the qc forum you might get more responses
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