Hi,
I am working on my first Kurok/Quake MOD called "Wolfenstein Arcade".
I run the MOD atm on the PSP with Kurok 0.4 and ProQuake eboot for testing around, and i got a problem:
I have placed "trigger_changelevel" brushes at the end of the maps and they are working fine on "FitzKurok" on the PC, but on the PSP you only see the loadingscreen and the game starts hanging.
Can somebody help me? What have i done wrong??
Greets