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There are many new features in this mod, including (many are server specific): *_MANY_ bug fixes -upon compile, 8 warning total instead of the 65-ish it came with :) -some more listed at quake info pool, some i found *fixed to fit mod -no falling damage, etc -more "bounce" if you're shot at the feet -adjusted no damage height (you could take damage if you jumped..) -more starting health/armor (customizable in localinfo) and ammo -localinfo startarmor/startammo/starthealth -items converted to rocket ammo (if you play any dm maps) -no shooting upon _immediate_ respawn (rocket could go ANYWHERE) -can rocketjump off walls without killing yourself! instead of damage scaled by height, it uses the DM method of damage (approx 40-50 damage) -backpack times/values adjusted, you cant pick up a backpack with > 100 rockets (if you could, you would lose ammo :O) *QC optimized for speed -more efficient playerprethink/playerpostthink -smooth gameplay -more efficient impulse command checking *no damage bug fix -if you shot a player directly in the feet while they were in the air, they wouldn't take damage *auto config loading -midair.cfg (in either id1,qw,fortress directories) -for easy cfg loading if you use different binds for different mods *Map cycle -map configs in qwmcycle/MAP.cfg (same as TF for ease of use) *Client Reporting -states what client a player is using (player [ezquake 1754] joined!) -supports fuhquake, ezquake, mqwcl, zquake, amfquake, quakeforge -if none of those clients, reports unknown client -unknown clients are usually fine, but it could mean they are *more likely* to be cheating, but cheating is possible with any client. The mod will kick most aa clients anyway. *Hall Of Fame -top 5 for each category -records highest midairs on server -records highest round scores on server -won't reset unless server crashes *TF map support -supports 1v1 TF maps for added fun *midairbot -inbuilt bot to the mod -3 skills, regular, insane, revenge -can be set to have a headstart (or negative frags) -recognizes teamplay!! won't shoot its teammates if its in a 2v2, etc *Rocket Speeds -built for MTF rocket speeds -support for regular TF rocket speeds -use localinfo rocket_speed X (1 = mtf, 2 = tf, 0 or n/a = mtf) *Loads Of Stats -kills -deaths -accuracy -gold midairs -platinum midairs -consecutive kills -total damage dealt to opponent -combined 'score' to show how you preformed in the round *End of map -reports all stats for all players (does not report ghost players) *Cheat Checking -auto kicks known aa clients -auto kicks known cheat pmodels -if someone tries to use a known aa command, they will be kicked *map voting -now you don't need an admin to change the map -cmd votemap MAP *check maps on server -cmd maplist *script file loading -qwprogs can load a .ini file -same directory as qwprogs.dat -supports comment lines -set everything from rocket speed to health to armor (example on my site) -if you are admin, use cmd load_file XX (ex: file.txt) *script file customization -can have spaces between name = value;, or name=value;, or name = value; *tournamant mode -prematch ends when all players tpye ready -ready, notready commands -no axe -8 minutes -set via serverinfo tournament 1 *enhanced spawning -spawns more random -extra spawns on tf 1v1 maps to be more even *admin system -localinfo admin_pwd for admin password -cmd become_admin PASSWORD -can activate midair bot -can change maps, kick people, etc *MOTD support -set localinfo motd1 through motd8 (if needed) (motd1 = one line, etc) -set time delay using localinfo msg_delay *help system -players can type cmd help for available commands -explains purpose of mod *timeleft reporting -will display last 15/5/2/1 minutes ,30/10/5/4/3/2/1 seconds of map -audio countdown of last 5 seconds of round -"timeleft" command for manual checking of timeleft *types of midairs -midairs are divided into types based on height -regular, gold, platinum -higher the midair, the more it helps your score *private messages -cmd pm will show you id's to use -cmd pm USERID "message" *Rocketrange -rocketrange.bsp -bombs fall from the sky, shoot them to earn points -can be disabled for a regualar midair match with localinfo rocket_range 0 *Mapping for Rocketrange -use func_midair_launcher -set angles (use key mangle) -set key wait (wait between bomb drop multiplier, smaller = faster) -set key speed (bomb speed multiplier, larger = faster) *admin 'stuff system' -admins can give/take away weapons,ammo,powerups,health,armors -for fun, don't use in serious matches :p -cmd stuff_1 USERID TYPE VALUE (cmd stuff_1 1 item rockets 500, etc) *idle kicking -kicks idlers after 45 seconds (with warnings, centerprints) -press 5 (impulse 5) upon entering game to join
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