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Spacedout
(SpacedOut)

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Map Name: Spacedout (SpacedOut) Author: Dirtbag

"Basically a modified version of rock2 on acid. Two spacecrafts are docked at a SpacePort somewhere in the Xen dimension...

Learning of the each others presence both parties try and take advantage of the situation by self destructing the opposing team's ship.

Military intelligence has uncovered a weakness in the enemy's defences. The power generator can be destroyed (det pack) to disable the primary bridge defence laser thus allowing easy access to the Reactor Core overload key. When this key is brought to the Reactor Core Switch the ship is self-destroyed. (with a countdown of course...)

Be careful though, the ships main hatchways will close before the ship self-destructs and everyone inside (or near the ship) WILL DIE!!!!!

Map Objective: Bring the enemy key from the bridge of their spacecraft to the Reactor Core located at the stern of the ship and hit the switch.

Scoring Information: 10 points per Cap

Number of Teams: 2

Recommended # of Players: 10-20"



Once the laser is down, climb the ladder to the bridge of the ship.


The Bridge of the Ship


JMC Star Rating:
5 Stars


A second route exists but this route is longer and can be reached by going in to the enemy ship via the back entrance and going up the ramp. But watch out as the two narrow corridiers leading into the bridge may have a demoman defending them.


Out of this World. Sci-fi fans will love this map.

JMC


Take the Key to the back of the enemy ship to their self-destruct switch and activate it to score. Don't forget to run quickly out of the ship and get well clear before it blows up.


Red's Spaceship. Each team must destroy the opposing team's ship to score
The second half of Red's spaceship. There is two ways in.
Enter the spaceport and cross to the other dock where the Blue's spaceship is.
Outstanding views of space from inside the spaceport. There is two levels with sniper decks facing out at each docked ship
A sniper awaits his enemy to show their face
To destroy the enemy ship you must get the enemy's self-destruct key from the enemy's ship's bridge. The quickest way is to head in the front of the opposing team's spaceship. This route is blocked by a laser which a demoman on your team can knock out by det packing the enemy's Power Generator which can be reached by going through the cargo hold at the bottom of the ship.
There is two ways into the cargo hold one at either entrance. This is one route.
The cargo hold
Det pack the Power Generator to allow your team quick access to your enemies bridge to get the self-destruct key. Your team should put up a defense in this area of your ship to prevent the power generator from being blown up. An engineer can repair the damage with his spanner.
DownLoad: Spacedout.zip
DownLoad (UK): Spacedout.zip
Archive Size: 1.2MB


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Installation
Unzip and place the (mapname).BSP and (mapname).txt files into your C:\Sierra\HalfLife\Tfc\Maps directory. Create the maps subdirectory within C:\Sierra\HalfLife\Tfc if required.
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