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Screenshot of cjhsp1
Author:Chris Houston, 'Simulacrum'
Title:The Katagean Redoubt
Download:cjhsp1.zip (544b423003c73bfc7e4f20256bf1fceb)
Filesize:1464 Kilobytes
Releasedate:04.03.2008
Homepage:
Additional Links: Underworldfan's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive:
File Size Date
cjhsp1.bsp3547 KB04.03.2008
cjhsp1.txt4 KB04.03.2008

cjhsp1.zip - The Katagean Redoubt

A big, interconnected, green-wizardish map with well thought-out secrets.

Tags: wizard, large,

Editor's Rating: Excellent
User Rating:
  • Currently: 4.8/5 Stars.
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  • 5
(4.8/5 with 5 ratings)

Comments

JFH 5 August 2008, 11:48
Cannot save game. Get error message ERROR: Couldn't open. Playing Joequake-gl.exe and have had some trouble with Joequake before where (on XP) I'm unable to play some of these add-on levels and mods due to a "not enough RAM, try using -mem 32 at the command line." This is not the problem in this case but any ideas?
JFH 5 August 2008, 11:56
Note regarding last message: tried Fitzquake080 to no avail, GLQuake, etc. Still unable to save game. Also have thought of upping winmem to a ridiculous amount (-winmem 110000 at the command line) regarding problem #2 and that has worked on a couple of occasions, but not every or all the time. Anyway, will have to tough it out from start to finish playing skill level 3.

Wish me some fraggin' luck!

JFH
Spirit 5 August 2008, 12:38
For OpenGL engines the memory switch is most often -heapsize (in Bytes). So for example "-heapsize 128000" would make it use 128MB of RAM.
JFH 5 August 2008, 13:02
Thanks, Spirit. I forgot and I meant heapsize. Seems to me for the longest time on some of the really old levels they (the level building guys) would use arbitrary numbers at times like
-heapsize 131000 or what not. I didn't know it referred to Bytes but that makes sense. I remember some of the old games saying -heapsize 16000 or 48000 but I distinctly remember some being somewhat arbitrary, like 121789 or something like that. Anyhow, thanks.

Still frikkin' fraggin'!

JFH
Daz 19 December 2011, 1:43
video playthrough - http://www.youtube.com/watch?v=FqdK6IEHbhc

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