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In the main developer's own words:

Fitzquake is a modified glquake based on the source code released by id Software. My primary focus is fixing a lot of the rendering bugs which made glquake inferior to the software renderer. My secondary focus is adding conveniences for mappers and general users. I am also slowly adding support for new modding or mapping features such as skyboxes, fog, and colored light. While I have made extensive changes to the code, I pretty much use the same OpenGL features that the original glquake uses. Therefore, if you can run glquake, you can probably run Fitzquake.

Features:

  • this
  • and
  • that
  • yeah

Parent: glquake