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engines:quake_on_android [2013/02/03 17:53] – Spirit | engines:quake_on_android [2013/02/03 17:55] (current) – Spirit |
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===== quake android===== | ===== quake android===== |
[[https://code.google.com/p/quake-android/|quake android]] seems to be taking the glesquake codebase and adds touch controls to it. It does not offer an .apk outside the Google Play store. | https://code.google.com/p/quake-android/ seems to be taking the glesquake codebase and adds touch controls to it. It does not offer an .apk outside the Google Play store. |
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===== FTEQW/FTEDroid ===== | ===== FTEQW/FTEDroid ===== |
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With FTEDroid you can play singleplayer, play or spectate multiplayer (both Quakeworld and Netquake, QTV works very well), mods, everything really. Put your pak0.pak and pak1.pak into /sdcard/fte/id1/ . On a Nexus One ''timedemo demo1'' gives 18fps. | With FTEDroid you can play singleplayer, play or spectate multiplayer (both Quakeworld and Netquake, QTV works very well), mods, everything really. Put your pak0.pak and pak1.pak into /sdcard/fte/id1/ . On a Nexus One ''timedemo demo1'' gives 18fps. |
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| You can find some more usage info and discussion in http://www.quakeworld.nu/forum/topic/5969/quake-ported-to-windows-phone-8 (regardless of the title). |
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